town is partially an interactive narrative based on an anonymous avatars existentialist
experiences in a fragmented urban dreamlike setting. On the other hand it is also
an audio visual experience for the user, a place of dreaming, transcience and
In some areas the character is continually killed and reborn. In
some it falls continually, until it learns not to fall. Sometimes it just walks
or floats about destroying what it touches.
The soundtrack features amongst
other sounds, a deadpan voice sometimes narrating the visuals, sometimes narrating
something else altogether. A seagulls screech is drawn out and reversed,
resulting in what sounds like hell maybe, meanwhile incessant voices seem to chatter
like crazed orcs behind you creating a surreal yet organic unknown atmosphere.
Organs drone . .. . the unexpected happens. . . .
Growing up here , for me
was like growing up in a picture puzzle.
The images are like pieces of a puzzle
that is difficult but not impossible to solve. In this piece I capture the geographical
closeness yet irreconcilable contrasts in size, era and energy of these different