VVORK

»Beat the Champ«, 2011 by Cory Arcangel.




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»Game Flags«, 2007 by Vuk Cosic.




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»In the Name of Kernel!« flight recording series by Joan Leandre.




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»Female Armor«, 2007 (ripped data from custom ‘sexy armor’ computer game mods) by James Whipple.




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»Tetris«, 2007,

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»Super 8 Position«, 2005 by Michael Johansson.




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»retroyou (RC) 2001 series« by Joan Leandre.




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»Game Music«, performed at surfers’ point in Santa Barbara. Music is produced by altering the sounds of the weapons from the 1st person shooter Unreal Tournament 2004. All of the recordings are made by playing the video game.

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»Capture The Artist«, 2004, by Vladimir Todorović. This five day one-on-one paintball tournament against individuals from the audience, was engaged by the artist with the idea to integrate the virtual world of gaming and the various worlds that intertwine within the gallery space.




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A screen shot of an on-line performance, which took place at wikipedia.org, at a page catagorizing the filmography of Jean-Luc Godard every other link was clicked leaving the impression of a French flag and the national colors.

»Monumental Disaster«.

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»Assistance Shelf«. Install identical shelves side by side in a room with high ceilings, the shelf height should be near or around 16 feet from the floor. A height that requires assistance to utilize. Each shelf will be designated a different user. The shelves will hold the users everyday items, example. keys, wallet, cigarettes, phones, etc. The everyday items will be placed on the shelves at night, and retrieved in the morning. Ladders or stacked furniture may not be used in accessing the shelves. A non-participant with the shelves may be present to document. The process should take place for multiple consecutive days, a week weak should be sufficient. All works by Alexandr Skarlinski.




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»Hollywood« (2006) is an exhibition of found jpgs curated by Marc Kremers.

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»MOOD« by Marc Kremers.




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“Super Atari Poetry” (3 Atari 2600, Cartridges, Joysticks, TVs). Each cartridge contains a group of verses that are constantly changing colors which can be manipulated using a joystick. In this way, the audience can either freeze/move the colors or just move forward and backward the sentences. The reading of the 3 verses printed on the screens produces an interactive and coherent poem that’s always changing its meaning and chromatic structure. By Yucef Merhi.




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»Tempest 1« and »Quantum 1«. These photographs are long exposures taken while playing video war games of the 80’s created by Atari, Centuri and Taito. By Rosemarie Fiore.

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»Good-Time Mix Machine: Scrambler Drawings« also by Rosemarie Fiore. A connected gas generator and air compressor to buckets of paint and secured into the seats of a Scrambler amusement park ride. Once the ride is in motion, paint is sprayed out of the benches onto vinyl tarps placed underneath. The result is a series of enormous hypocycloid designs which recorded the hidden patterns created by the ride as it turned. Video.




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Vigilance 1.0 is a video surveillance game by Martin Le Chevallier. The player faces a series of screens allowing him to watch over many places in the same time : streets, supermarkets, parking lots, shops, apartment buildings, schools, etc. Denouncement is his aim. In a limited time (his work time), he has to point out the most important amount of infractions : robberies, pocket-pickings, burglaries, shop-lifts, breaches of the highway code, trash-abandoning, drug dealing, solicitation on a public place, procuring, drunkenness, sexual harassment, adultery, incest, pedophilia, zoophilia, necrophilia, etc. Each time the player catches one in the act, his points increase ; each time he defames, they lower. The game is downloadable.

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Safe Society is a 1 minute video by Martin Le Chevallier. Within an advertising time frame, the key concepts of a new security world are displayed. Low-fat butter, alcohol-free whiskey, non-lethal weapons. The video game images, which are often more dynamic and spectacular than their movie models mix daily and extraordinary events.