The Rhizome Digest merged into the Rhizome News in November 2008. These pages serve as an archive for 6-years worth of discussions and happenings from when the Digest was simply a plain-text, weekly email.
Subject: RHIZOME DIGEST: 7.10.05 From: digest@rhizome.org (RHIZOME) Date: Sun, 10 Jul 2005 12:12:42 -0700 Reply-to: digest@rhizome.org Sender: owner-digest@rhizome.org RHIZOME DIGEST: July 10, 2005 Content: +note+ 1. Lauren Cornell: Member-Curated Exhibits +opportunity+ 2. Doug Easterly: 1-yr Full Time Faculty Position 3. christa AT eyebeam.org: Application Deadline R&D Fellowship at Open Lab at Eyebeam 4. Kevin McGarry: FW: [NEW-MEDIA-CURATING] Fwd: [dorkbotsf-blabber] Long Now job opening +work+ 5. Jim Andrews: dbcinema +thread+ 6. Jim Andrews, Jason Van Anden, Rob Myers, Bob Wyman: Is Programming Art? (via programmer\\\'s perspective) + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Rhizome is now offering Organizational Subscriptions, group memberships that can be purchased at the institutional level. These subscriptions allow participants at institutions to access Rhizome's services without having to purchase individual memberships. For a discounted rate, students or faculty at universities or visitors to art centers can have access to Rhizome?s archives of art and text as well as guides and educational tools to make navigation of this content easy. Rhizome is also offering subsidized Organizational Subscriptions to qualifying institutions in poor or excluded communities. Please visit http://rhizome.org/info/org.php for more information or contact Kevin McGarry at Kevin AT Rhizome.org or Lauren Cornell at LaurenCornell AT Rhizome.org + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + 1. Date: 7.08.05 From: Lauren Cornell <laurencornell AT rhizome.org> Subject: Member-Curated Exhibits Hello, So - in the 6 months or so since Rhizome launched its Member-Curated exhibits, 30 have been organized. Curatorial approaches have ranged widely: some are quite personal, while others offer more formal explorations of themes such as sound art, data visualization or identity. You can see all the exhibits at http://rhizome.org/art/member-curated/ Today, we will begin to share these exhibits with the general online public. Rhizome staff will spotlight one exhibit per month by featuring it on the front page and also highlighting it on the Member-Curated page. During that month, the selected works (regardless of the date they were entered in the archive) will be available for anyone to view. We are starting with ?Well, they aren¹t Twinkies¹ curated by Erin O¹Brien which includes work by Gustavo Romano, Gregory Chatonsky, Valery Grancher, Roch Forowicz and Jeanie Finlay. I hope you enjoy it! yours, Lauren -- Lauren Cornell Executive Director, Rhizome.org New Museum of Contemporary Art 210 Eleventh Ave, NYC, NY 10001 tel. 212.219.1222 X 208 fax. 212.431.5328 ema. laurencornell AT rhizome.org + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + 2. Date: 7.04.05 From: Doug Easterly <playfight AT mac.com> Subject: 1-yr Full Time Faculty Position The Department of Transmedia at Syracuse University is seeking a person to fill a 1-year full time position, for the academic year Fall 05/ Spring 06. This is NOT an adjunct position, but a temporary replacement for a tenure-track line with competitive salary and full benefits. Candidates should have experience in Video, Digital Photography & Computer Art. While this is a nonrenewable position, anyone hired would be welcome to apply for the tenure-track line, as we will be undergoing a formal search this upcoming year. Please send a c.v. (pdf, doc, url) to Douglas Easterly, deaster AT syr.edu - and I will forward your information to our chair and department for consideration. --------------------------- D o u g l a s E a s t e r l y Associate Professor Computer Art / Transmedia Syracuse University deaster AT syr.edu --------------------------- + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Rhizome ArtBase Exhibitions http://rhizome.org/art/exhibition/ Visit the fourth ArtBase Exhibition "City/Observer," curated by Yukie Kamiya of the New Museum of Contemporary Art in New York and designed by T.Whid of MTAA. http://rhizome.org/art/exhibition/city/ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + 3. Date: 7.07.05 From: christa AT eyebeam.org Subject: Application Deadline R&D Fellowship at Open Lab at Eyebeam Eyebeam R&D seeks inaugural fellows to work on creative technology projects in the Eyebeam Open Lab. The fellowship is a unique opportunity to participate in a new kind of research environment and contribute to the public domain. The Open Lab is dedicated to public domain R&D. We are seeking artists, hackers, designers and engineers to come to Eyebeam for a year to develop pioneering work. The ideal fellow has experience creating innovative creative technology projects, a love of collaborative development, and a desire to distribute his or her work as widely as possible .Participation in the R&D Fellows program includes: - One year fellowship - 4 days/week commitment - $30,000 annual stipend + health insurance Application: Please submit your application by August 15th; fellowships will begin in the Fall of 2005 (flexible start date). Applications can be completed at R& D website at Eyebeam: http://eyebeam.org/production/production.php?page=rdfellows For further information on Open Lab and prior Eyebeam R&D projects: http://eyebeam.org/production/production.php?page=randd Contact/ Questions: openlab AT eyebeam.org Eyebeam 540 West 21st Street New York, NY 10011 #212-937-6581 www.eyebeam.org + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + 4. Date: 7.09.05 From: Kevin McGarry <kevin AT rhizome.org> Subject: FW: [NEW-MEDIA-CURATING] Fwd: [dorkbotsf-blabber] Long Now job opening ------ Forwarded Message From: Susan Joyce <Fringe17 AT AOL.COM> Reply-To: Fringe17 AT AOL.COM Date: Fri, 8 Jul 2005 16:12:27 EDT To: NEW-MEDIA-CURATING AT JISCMAIL.AC.UK Subject: [NEW-MEDIA-CURATING] Fwd: [dorkbotsf-blabber] Long Now job opening We are now hiring for the curator of the initial collection of file format converters for our new File Format Converter Project (see job announcement below). Feel free to pass on to people you may know who are interested. We would like this person to be in the San Francisco Bay Area locale that can spend at least a couple days a week in our offices in the Presidio. _____ We have begun a project to locate and organize all of the world's file format converters, with an emphasis on understanding formats for long term data preservation. We are looking for someone to lead the curation and data design efforts of this project. This is initially a 2-3 month effort, with possible continuation. Compensation commensurate to skills and experience. Ideally, you should have: * A desire to make something that is the best in the world * An interest in digital data preservation * Broad experience with software applications and operating systems * Some database management experience * Good technical communication skills * Good analysis and synthesis skills * The ability to work with speed and efficiency * Comfort working in a UNIX environment and with open source tools * Experience with at least one programming language To find out about us, please check out http://www.longnow.org. Please send a resume and a short cover letter all as plain ASCII, in the body of an email to kurt AT longnow.org. (attachments will not be read) ........................................................................ .........dorkbot: people doing strange things with electricity.......... ..........................http://dorkbot.org............................ ........................................................................ ------ End of Forwarded Message + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Rhizome.org 2005-2006 Net Art Commissions The Rhizome Commissioning Program makes financial support available to artists for the creation of innovative new media art work via panel-awarded commissions. For the 2005-2006 Rhizome Commissions, eleven artists/groups were selected to create original works of net art. http://rhizome.org/commissions/ The Rhizome Commissions Program is made possible by support from the Jerome Foundation in celebration of the Jerome Hill Centennial, the Greenwall Foundation, the Andy Warhol Foundation for the Visual Arts, and the New York City Department of Cultural Affairs. Additional support has been provided by members of the Rhizome community. + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + 5. Date: 7.06.05 From: Jim Andrews <jim AT vispo.com> Subject: dbcinema dbcinema : http://vispo.com/temp/Google2.htm this is in progress. this is, like, v 0.1. you type in a concept top left, press enter, stare, and free associate. same syntax as google searches. in fact it is a google search. some interesting concepts: epistemology ruins turing godel jenny holzer joseph kosuth poetry visual poetry visual art visual music pamela anderson proboscis dali giger ian hamilton finlay eratosthenes . . . i'm using director to make this. director is pretty good for image processing and compositing. and advanced google image search will do things like return just black and white or greyscale images. so these can be used as masks and also be processed over time. things like that are in the future for this image engine. also, as you may know, i like to do interactive audio work. but like visuals too with them. this piece will eventually be the image engine for some interactive audio works. you've seen the visual music prevalent on the screen these days. mostly its music videos or abstract patterns that respond to amplitude. nice, but i'd like something else. this is v 0.1 of an image engine for audio works. this can combine the strong abstract dimensions of what you think of when you think of visual algorithmic art with the relevantly representational. and it opens into the social/collective in interesting ways. also, it frees me up from making pictures in the normal ways. i prefer to write images. riffing on the google global image database with a few well-chosen keywords and a lot of 'image display schemas' (there is only one now: one after another, simplest possible) could generate lots of significantly different dbcinema pieces. there's a dowload manager, a media manager, a query manager, and an image display manager at this point. various other managers to go along with lots of 'image display schema'. and other things that you normally find in a browser, like history and so on. would also be nice to be able to edit pieces. all down the road. ja http://vispo.com + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Support Rhizome: buy a hosting plan from BroadSpire http://rhizome.org/hosting/ Reliable, robust hosting plans from $65 per year. Purchasing hosting from BroadSpire contributes directly to Rhizome's fiscal well-being, so think about about the new Bundle pack, or any other plan, today! About BroadSpire BroadSpire is a mid-size commercial web hosting provider. After conducting a thorough review of the web hosting industry, we selected BroadSpire as our partner because they offer the right combination of affordable plans (prices start at $14.95 per month), dependable customer support, and a full range of services. We have been working with BroadSpire since June 2002, and have been very impressed with the quality of their service. + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + 6. Date: 7.06.05 - 7.08.05 From: Jim Andrews <jim AT vispo.com>, Jason Van Anden <jason AT smileproject.com>, Rob Myers <robmyers AT mac.com>, Bob Wyman <bobwyman AT pubsub.com> Subject: Is Programming Art? (via programmer\\\'s perspective) Jim Andrews <jim AT vispo.com> posted: "...the aim of all this is to create poetry. So, I like to speak about algorithmic poetry. A poem is a text that procures you poetry if you read it. The code I'm trying to write is a text that procures you poetry if a computer reads it for you...." Frédéric Durieu http://turbulence.org/curators/Paris/durieuenglish.htm Donald Knuth is a renowned computer scientist, but the idea of 'the art of programming' as promulgated in a book like that series is terribly outdated. There are dimensions to contemporary software art that were not anticipated/anticipatable by Knuth. He sees the 'art' as consisting in choosing the right algorithms and the right implementations of the right algorithms. *Perhaps* this is true once you decide what the thing is going to do. But it leaves aside the whole question of what the thing is going to do. And why one would want to do such things. And the relation of these things to what's going on in the world. Programming is now a part of writing. Writing is a broader thing than it was. The art of programming is not simply a craft of design and engineering but involves all the sorts of issues we find in other arts plus its connections with engineering and mathematics, which occur also in other arts where the making is not without relation to things like engineering and mathematics. Such as architecture. ja + + + Jason Van Anden <jason AT smileproject.com> replied: Warning - the following article is quite possibly a waste of time for the more erudite amongst us ;) Regardless - I found this article rehashing the age old question as to whether programming is art, from a programmer's perspective, interesting (and easy to read). http://www.onlamp.com/pub/a/onlamp/2005/06/30/artofprog.html Jason Van Anden http://www.smileproject.com + + + Rob Myers <robmyers AT mac.com> replied: On Wednesday, July 06, 2005, at 01:14PM, Jason Van Anden <jason AT smileproject.com> wrote: >Warning - the following article is quite possibly a waste of time for the more erudite amongst us ;) Regardless - I found this article rehashing the age old question as to whether programming is art, from a programmer's perspective, interesting (and easy to read). > >http://www.onlamp.com/pub/a/onlamp/2005/06/30/artofprog.html The Slashdot discussion on this is quite fun as well: http://developers.slashdot.org/article.pl?sid=05/07/05/2158213&tid=156 Paul Graham's essay on the subject: http://www.paulgraham.com/hp.html And a well deserved critique of it: http://www.idlewords.com/2005/04/dabblers_and_blowhards.htm So is programming art? And which part of "no" don't people get? ;-) - Rob. + + + Jim Andrews replied: to extend what i posted a couple of days ago. because knuth is a (deservedly) renowned computer scientist, people think he must know about the art of programming--particularly since he wrote a multi-volume book with that title. and that book is a classic. but if you pick any of the volumes up, you would find very little if any talk of art in it. it is a big book of algorithms. how do you most efficiently search through text to find a given string? it addresses questions like this. how fast is the algorithm? it addresses questions like this, also. can the algorithm be proved to be the best we can do? etc. the art of architecture, should we speak of it, i think we could agree, is not circumscribed within the matter of how you build a structure. it isn't addressed so much in the physics books and the engineering books, the references that detail the properties of the materials etc. which isn't to say that those books have nothing to do with the art of architecture. a good architect will know how to consult such books and be intimately familiar with the principles that underly them. just like a good programmer will know how to read books like knuth's and be familiar with the principles that underly his massive and impressive analysis of algorithms. but the art of programming is discussed as little in knuth's books as is the art of architecture in the physics and engineering books on architecture. knuth identifies the art of programming with how we choose and implement our algorithms. and that is not without art. but the art of programming is far broader than such issues. just as the art of painting is far broader than the issue of how you paint a painting. we see that this is largely a question of technique and craft. just as the question, in architecture, of how you build a structure is largely a matter of craft and technique. whereas the issues of art occur largely in more global contexts. why would you want to make the thing? what are its relations with its brothers and sisters? what are its relations among the history of ideas? how can its meaning be interpreted? how does it mean? what sort of statements are involved? is it in any sense innovative? if so, how so? what is the experience of it like? these are less quantitative than ambiguous and qualitative questions and issues. and of course there are many more such issues. the work of art, whether it is binary or analog, is typically made by people who have some awareness of these sorts of questions and issues and it can be read/experienced in such contexts in a rewarding manner; it usually addresses some such set of questions more or less explicitly, even if ambiguously, even mysteriously. even if there is utility to the work, as there is, typically, in works of architecture and software. ja http://vispo.com + + + Bob Wyman <bobwyman AT pubsub.com> replied: Jim Andrews wrote re: The Art of Programming > if you pick any of the volumes up, you would find very little if > any talk of art in it. If the viewer sees no art, is it because there is no art to be seen or is it because the viewer can not see it? I've treasured my copies of Knuth's "Art of Programming" since I bought my first volumes in the early 80's. I hope desperately that Knuth will live long enough to complete the project and won't be distracted any more... For me, his books are wondrous aesthetic experiences that equal or exceed much of what others would claim to be "great" art. Frankly, their utility is secondary. In fact, some of the volumes are really quite out-dated in their technical content... Knuth created Tex, still one of the most powerful typesetting systems simply to produce those volumes. He created MetaFont, a system for the mathematical definition of typefaces so that he could create the Computer Modern Roman typeface which assured that the words he wrote lay properly, powerfully, and pleasingly on the page. He invented the Mix language in order to make concrete the algorithms that he discussed. All this was essentially choosing colors, brushes, and canvas for the very real "conceptual art" that shines from his discussion of every algorithm and problem addressed. Knuth's books are much more than just lists of algorithms. They are experiences in a conceptual space which is, admittedly, hard for most folk to enter. But, if you're lucky enough to catch sight of what is there, it is beautiful. It is art. bob wyman + + + Jim Andrews replied: If you ask whether programming is an art, and then define it predominantly in terms of technique and craft, the answer must finally be 'no'. It seems to me this is what continues to happen in discussions of art and programming. As I said in my last post, books about a computer science approach to algorithms are not without art. And Knuth is surely a master thereof. But there is an art of programming that is beyond the analysis and implementation of algorithms, as I have said, and it is to the detriment of the art of programming that technique and craft-centered views of it continue to prevail. ja http://vispo.com + + + Jim Andrews added: why is it detrimental to the art of programming to define it predominantly in terms of craft and technique? this is a question that one could as well ask concerning poetry or other arts. in a nutshell, craft and technique issues/questions do not address the human, social/political contexts in which the object/program is operative. the cultures of computer science (and mathematics) are cut off from their human concerns. the art/science split makes for both sociopathic science and ineffectual art. computer scientists should be aware of the artistic dimensions and traditions, the humanistic concerns implicit in their discipline. those to whom the students of computer science look up to should be the great artists of the digital, eventually, who both in their works and their contributions to computer science strive for a better world and deeper individual experience and understanding, not simply a more efficient widget or algorithm. digital art should attract the best minds. the most driven and talented artists. who bring it all together. bring it home. and these should also be the great scientists of the digital. they should not be different creatures. what is at stake is whether we have societies in which the machine is simply oppressive of humanity or whether the art of programming can flower into something beautiful not only in the austerity of mathematics but in its poetic vision for the benefit and joy of humanity. ja http://vispo.com ps: http://www.nybooks.com/articles/18112 is a fascinating review of a recent biography of Norbert Weiner, the 'father of cybernetics'. he was well acquainted wih johnny von neumann, one of the main minds behind the rise of the computer. von neumann was the model for dr strangelove. von neumann was the inventor of game theory. he also thought that the usa should bomb russia as soon as possible. see how these two figures contrast. yet even still, " They shared a passionate interest in biology. Both of them saw a deeper understanding of biology as the ultimate goal of their explorations of the science of computing and information." computing is all about us, is toward our understanding the extent to which we too are language machines. + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Rhizome.org is a 501(c)(3) nonprofit organization and an affiliate of the New Museum of Contemporary Art. Rhizome Digest is supported by grants from The Charles Engelhard Foundation, The Rockefeller Foundation, The Andy Warhol Foundation for the Visual Arts, and with public funds from the New York State Council on the Arts, a state agency. + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Rhizome Digest is filtered by Kevin McGarry (kevin AT rhizome.org). ISSN: 1525-9110. Volume 10, number 28. Article submissions to list AT rhizome.org are encouraged. Submissions should relate to the theme of new media art and be less than 1500 words. For information on advertising in Rhizome Digest, please contact info AT rhizome.org. To unsubscribe from this list, visit http://rhizome.org/subscribe. Subscribers to Rhizome Digest are subject to the terms set out in the Member Agreement available online at http://rhizome.org/info/29.php. + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + |
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-RHIZOME DIGEST: 1.08.05 -RHIZOME DIGEST: 1.01.05 -RHIZOME DIGEST: 12.17.04 -RHIZOME DIGEST: 12.10.04 -RHIZOME DIGEST: 12.03.04 -RHIZOME DIGEST: 11.26.04 -RHIZOME DIGEST: 11.19.04 -RHIZOME DIGEST: 11.12.04 -RHIZOME DIGEST: 11.05.04 -RHIZOME DIGEST: 10.29.04 -RHIZOME DIGEST: 10.22.04 -RHIZOME DIGEST: 10.15.04 -RHIZOME DIGEST: 10.08.04 -RHIZOME DIGEST: 10.01.04 -RHIZOME DIGEST: 9.24.04 -RHIZOME DIGEST: 9.17.04 -RHIZOME DIGEST: 9.10.04 -RHIZOME DIGEST: 9.03.04 -RHIZOME DIGEST: 8.27.04 -RHIZOME DIGEST: 8.20.04 -RHIZOME DIGEST: 8.13.04 -RHIZOME DIGEST: 8.06.04 -RHIZOME DIGEST: 7.30.04 -RHIZOME DIGEST: 7.23.04 -RHIZOME DIGEST: 7.16.04 -RHIZOME DIGEST: 7.09.04 -RHIZOME DIGEST: 7.02.04 -RHIZOME DIGEST: 6.25.04 -RHIZOME DIGEST: 6.18.04 -RHIZOME DIGEST: 6.11.04 -RHIZOME DIGEST: 6.04.04 -RHIZOME DIGEST: 5.28.04 -RHIZOME DIGEST: 5.21.04 -RHIZOME DIGEST: 5.14.04 -RHIZOME DIGEST: 5.07.04 -RHIZOME DIGEST: 4.30.03 -RHIZOME DIGEST: 4.16.04 -RHIZOME DIGEST: 4.09.04 -RHIZOME DIGEST: 04.02.04 -RHIZOME DIGEST: 03.27.04 -RHIZOME DIGEST: 03.19.04 -RHIZOME DIGEST: 03.13.04 -RHIZOME DIGEST: 03.05.04 -RHIZOME DIGEST: 02.27.04 -RHIZOME DIGEST: 02.20.04 -RHIZOME DIGEST: 02.13.04 -RHIZOME DIGEST: 02.06.04 -RHIZOME DIGEST: 01.31.04 -RHIZOME DIGEST: 01.23.04 -RHIZOME DIGEST: 01.16.04 -RHIZOME DIGEST: 01.10.04 -RHIZOME DIGEST: 01.05.04 -RHIZOME DIGEST: 12.21.03 -RHIZOME DIGEST: 12.13.03 -RHIZOME DIGEST: 12.05.03 -RHIZOME DIGEST: 11.28.03 -RHIZOME DIGEST: 11.21.03 -RHIZOME DIGEST: 11.14.03 -RHIZOME DIGEST: 11.07.03 -RHIZOME DIGEST: 10.31.03 -RHIZOME DIGEST: 10.25.03 -RHIZOME DIGEST: 10.18.03 -RHIZOME DIGEST: 10.10.03 -RHIZOME DIGEST: 10.03.03 -RHIZOME DIGEST: 9.27.03 -RHIZOME DIGEST: 9.19.03 -RHIZOME DIGEST: 9.13.03 -RHIZOME DIGEST: 9.05.03 -RHIZOME DIGEST: 8.29.03 -RHIZOME DIGEST: 8.22.03 -RHIZOME DIGEST: 8.17.03 -RHIZOME DIGEST: 8.09.03 -RHIZOME DIGEST: 1.17.03 -RHIZOME DIGEST: 1.10.03 -RHIZOME DIGEST: 1.03.03 -RHIZOME DIGEST: 12.20.02 -RHIZOME DIGEST: 12.13.02 -RHIZOME DIGEST: 12.06.02 -RHIZOME DIGEST: 11.29.02 -RHIZOME DIGEST: 11.22.02 -RHIZOME DIGEST: 11.15.02 -RHIZOME DIGEST: 11.01.02 -RHIZOME DIGEST: 10.25.02 -RHIZOME DIGEST: 10.18.02 -RHIZOME DIGEST: 10.11.02 -RHIZOME DIGEST: 10.04.02 -RHIZOME DIGEST: 9.27.02 -RHIZOME DIGEST: 9.20.02 -RHIZOME DIGEST: 9.13.02 -RHIZOME DIGEST: 9.6.02 -RHIZOME DIGEST: 8.30.02 -RHIZOME DIGEST: 8.23.02 -RHIZOME DIGEST: 8.16.02 -RHIZOME DIGEST:8.9.02 -RHIZOME DIGEST: 8.02.02 -RHIZOME DIGEST: 7.26.02 -RHIZOME DIGEST: 7.19.02 -RHIZOME DIGEST: 7.12.02 -RHIZOME DIGEST: 7.5.02 -RHIZOME DIGEST: 6.28.02 -RHIZOME DIGEST: 6.21.02 -RHIZOME DIGEST: 6.14.02 -RHIZOME DIGEST: 6.7.02 -RHIZOME DIGEST: 6.2.02 -RHIZOME DIGEST: 5.26.02 -RHIZOME DIGEST: 5.19.02 -RHIZOME DIGEST: 5.12.02 -RHIZOME DIGEST: 5.5.02 -RHIZOME DIGEST: 4.28.02 -RHIZOME DIGEST: 4.21.02 -RHIZOME DIGEST: 4.14.02 -RHIZOME DIGEST: 4.7.02 -RHIZOME DIGEST: 3.31.02 -RHIZOME DIGEST: 3.23.02 -RHIZOME DIGEST: 3.15.02 -RHIZOME DIGEST: 3.8.02 -RHIZOME DIGEST: 3.3.02 -RHIZOME DIGEST: 2.24.02 -RHIZOME DIGEST: 2.17.02 -RHIZOME DIGEST: 2.10.02 -RHIZOME DIGEST: 2.1.02 -RHIZOME DIGEST: 1.27.02 -RHIZOME DIGEST: 1.18.02 -RHIZOME DIGEST: 1.12.02 -RHIZOME DIGEST: 1.6.02 -RHIZOME DIGEST: 12.30.01 -RHIZOME DIGEST: 12.23.01 -RHIZOME DIGEST: 06.29.01 -RHIZOME DIGEST: 12.2.00 |