The Rhizome Digest merged into the Rhizome News in November 2008. These pages serve as an archive for 6-years worth of discussions and happenings from when the Digest was simply a plain-text, weekly email.
Subject: RHIZOME DIGEST: 06.30.06 From: digest@rhizome.org (RHIZOME) Date: Fri, 30 Jun 2006 13:04:01 -0700 Reply-to: digest@rhizome.org Sender: owner-digest@rhizome.org RHIZOME DIGEST: June 30, 2006 Content: +opportunity+ 1. Kangok Lee: CALL FOR ENTRIES : Mobile&DMB Fest 2006 2. P.Rebelo AT qub.ac.uk: New Media Post AT SARC 3. Geri Wittig: C5 Quest for Success 4. info: "Bio/Med SciART" digital print competition 5. Rachel Clarke: Call for Papers and Summer Edition: media-N 6. Marisa Olson: Rhizome Writing Tree 7. 01volunteers AT gmail.com: Volunteers for ZeroOne San Jose and ISEA 2006 +announcement+ 8. M White: New Media Book Published: The Body and the Screen 9. Joel Slayton: ISEA2006 10. drew hemment: Futuresonic - Social Technologies Summit 11. Will Pappenheimer: The DIGITAL ART WEEKS 12. Lauren Cornell: 2006-2007 Rhizome Commissions + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Rhizome is now offering Organizational Subscriptions, group memberships that can be purchased at the institutional level. These subscriptions allow participants at institutions to access Rhizome's services without having to purchase individual memberships. For a discounted rate, students or faculty at universities or visitors to art centers can have access to Rhizome?s archives of art and text as well as guides and educational tools to make navigation of this content easy. Rhizome is also offering subsidized Organizational Subscriptions to qualifying institutions in poor or excluded communities. Please visit http://rhizome.org/info/org.php for more information or contact Lauren Cornell at LaurenCornell AT Rhizome.org + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + 1. From: Kangok Lee <program3 AT senef.net> Date: Jun 23, 2006 Subject: CALL FOR ENTRIES : Mobile&DMB Fest 2006 CALL FOR ENTRIES : Mobile&DMB Fest 2006 Mobile&DMB Fest 2006 is open for entries of the competition section Mobile Express for international works as well as Korean works. Organized by Seoul Moving Image Forum and presented by Seoul Film Festival Executive Committee, Mobile&DMB Fest is trying to introduce brilliant works through New Media such as mobile and DMB. We sincerely hope you consider this an exciting opportunity to show your great endeavors in the new environment of digital art works. WHEN : September 8 - 30, 2006 Screening of Competition Section and Out-of-Competition Section WHERE : Mobile and DMB (broadcasting channel to be confirmed) SeNef website and Media Lounge, Supporting organizations¡¯ and sponsors¡¯ website, portal site Mobile&DMB Fest 2006 SUBMISSION DEADLINE : July 28, 2006 (Arrived) ELIGIBILITY For the competition section, only works completed after January 2005 may be submitted to the festival. Submissions should be creative works produced or adopted through digital technology. There will be no restrictions regarding genre or subject matter of the work and all types of works, including fiction, documentary, experimental, music video, animation, motion graphic, flash animation, game, web-art, etc. will be accepted. Running time should be under 20 minutes. MATERIALS REQUIRED FOR SUBMISSIONS : 1) Application Form (available at http://www.senef.net) 2) 1 still picture and 1 photo of director (300 dpi JPG file) 3) Preview material (VHS-Tape, DV 6mm, DVD, CD, File-Transferring or URL address for preview) * For File-Transferring indications, please contact us to program3 AT senef.net Contacts Mobile&DMB Fest 2006 Program Dept. (135-090) 5F, Youahn Bldg. 146-23 Samsung-Dong, Kangnam-Gu, Seoul, Korea Tel. 82-2-518-4332 / Fax. 82-2-518-4333 program3 AT senef.net http://www.senef.net + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + 2. From: P.Rebelo AT qub.ac.uk <P.Rebelo AT qub.ac.uk> Date: Jun 26, 2006 Subject: New Media Post AT SARC New Media Post AT SARC 5 year personal Research Fellowship leading to a permanent Academic position. JOB PURPOSE: To produce high quality research and publications in new media and to undertake teaching in the area of research and other areas within the School of Music & Sonic Arts. Applicants should have strong artistic and technical background and should show evidence of engagement new media projects, as well as a commitment to an interdisciplinary approach to technological creative arts. Areas of expertise can include new media, virtual environments, live-video and Vjing, interactive spaces, digital architecture, computer game design and development, robotic art, hacktivism, haptics, software art, 3D modeling, sound installation, immersive technologies, artworks using artificial intelligence or artificial life software. Applicants are expected to demonstrate expertise and innovative thinking in the design, prototyping and development of public exhibitions or performances using new technologies in an artistic context. The postholder will be attached to the Sonic Arts research cluster and will be based at the Sonic Arts Research Centre. Informal enquiries may be made to: Mr Chris Corrigan, Sonic Arts Research Centre, Tel: +44 (0) 28 90 974830 Email: c.corrigan AT qub.ac.uk Closing date: 4.00 pm, Friday 14 July 2006 The University is committed to equal opportunity and selection on merit. It therefore welcomes applications from all sections of society. Applications should be addressed to the Personnel Manager, The Personnel Department, Queen's University Belfast, Northern Ireland, BT7 1NN. Tel: 028 90973044, Fax. 028 90971040, e-mail personnel AT qub.ac.uk, www.qub.ac.uk/pers http://www.qub.ac.uk/jobs/?vac_no=W478&function=view_job The Sonic Arts Research Centre (SARC) is a newly established centre of excellence, dedicated to the research of music technology. This unique interdisciplinary project has united internationally recognised experts in the areas of musical composition, signal processing, internet technology and digital hardware. The Centre is established in a purpose-built facility located alongside the engineering departments of Queen's University. The centrepiece of SARC, the Sonic Laboratory, provides a unique space for cutting-edge initiatives in the creation and delivery of music and audio. The Sonic Laboratory's uniqueness is vested in the degree of flexibility it can provide for experiments in 3D sound diffusion and for ground-breaking compositional and performance work within a purpose-built, variable acoustic space. http://www.sarc.qub.ac.uk + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + 3. From: Geri Wittig <gwittig AT adobe.com> Date: Jun 27, 2006 Subject: C5 AT ZeroOne_San Jose: C5 Quest for Success The C5 Quest for Success Call for Participants Enter to play the C5 Quest for Success during the ZeroOne San Jose/ISEA 2006 Symposium August 9-12, 2006 http://www.c5corp.com The C5 Quest for Success is an invited project for ZeroOne San Jose: A Global Festival of Art on the Edge. The ZeroOne San Jose Festival will transform San Jose into the North American epicenter of art and digital culture from August 7th to the 13th, showcasing the world's most innovative contemporary artists. http://01sj.org Quest for Success is curatorial selection as urban game, testing competitors¹ analysis, management, and cooperative decision making skills -traits needed for success in Silicon Valley. The grand prize is a six to twelve week residency at the Montalvo Arts Center co-sponsored with C5 and a Silicon Valley corporate partner - a great opportunity for the right player with the right project pitch. Contestants navigate the streets of San Jose exploring GPS controlled narratives in an attempt to locate the C5 Corporate Limo. Once there, you just might have the opportunity to pitch your proposal to a panel of distinguished experts. A single winner from each evening's competition then advances to the final round on Saturday, August 12th. Three finalists representing TALK, DEMO, PERFORM 'present' their pitch live on-stage to an audience of thousands during the ZeroOne San Jose culminating celebration. Does the smell of gasoline and oil perk you up like caffeine? Do lat and long coordinates make your heart sing? Then apply for a chance to win the Montalvo Arts Center C5 artist residency. Six to twelve weeks in picturesque Saratoga, California, working on the project of your dreams with the assistance of one of Silicon Valley¹s corporate powerhouses. Does mapping make you giddy? Does your imagination swell listening to stories about entrepreneurial masterminds and nefarious misdeeds? The C5 Quest for Success is your opportunity to be the passionate competitor you know you are. Apply to participate: http://www.c5corp.com/projects/quest/. You might be the next big thing coming out of Silicon Valley! ---- C5 Corporation specializes in cultural production informed by the blurred boundaries of research, art and business practice http://www.c5corp.com ---- C5 presents the C5 Quest for Success in cooperation with GoCar, renters of the world's first GPS Guided Story Telling cars powered by ZeeZou gps tour software. http://www.gocarsf.com/ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Support Rhizome: buy a hosting plan from BroadSpire http://rhizome.org/hosting/ Reliable, robust hosting plans from $65 per year. Purchasing hosting from BroadSpire contributes directly to Rhizome's fiscal well-being, so think about about the new Bundle pack, or any other plan, today! About BroadSpire BroadSpire is a mid-size commercial web hosting provider. After conducting a thorough review of the web hosting industry, we selected BroadSpire as our partner because they offer the right combination of affordable plans (prices start at $14.95 per month), dependable customer support, and a full range of services. We have been working with BroadSpire since June 2002, and have been very impressed with the quality of their service. + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + 4. From: info <info AT asci.org> Date: Jun 27, 2006 Subject: Open Call: "Bio/Med SciART" digital print competition Art & Science Collaborations, Inc (ASCI) is pleased to announce the Open Call for its 8th annual, international digital print competition/exhibition, "Bio/Med SciART," to be held at the New York Hall of Science from September 30, 2006 - January 15, 2007. The aim of this exhibition is to explore how the health, medical, biosciences [including biology in general and also neuroscience] and biotechnologies are influencing the content of contemporary art via digital prints. Entry Deadline: August 3, 2006. Details: http://www.asci.org/artikel795.html + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + 5. From: Rachel Clarke <rclarke AT csus.edu> Date: Jun 28, 2006 Subject: Call for Papers and Summer Edition: media-N The special summer edition of the New Media Caucus online journal, media-N is now online at: http://www.newmediacaucus.org/media-n/current_table.htm This edition was guest-edited by Mina Cheon, Professor, Foundation and Interactive Media Director of MICA Korea Program at Maryland Institute College of Art Please also check out our call for papers for the fall edition at: http://www.newmediacaucus.org/media-n/call.htm This edition will be guest-edited by Legier Biederman (lbiederm AT ucla.edu) and Joshua Callaghan (joshua AT joshuacallaghan.com) Rachel Clarke Editor-in-Chief media-N College Art Association New Media Caucus + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + 6. From: Marisa Olson <marisa AT rhizome.org> Date: Jun 28, 2006 Subject: Rhizome Writing Tree Hello. I'm writing because we're currently preparing a "Writing Tree," which will be part of our 10th Anniversary season. Below is an initial description of the project and a call for your input. Each branch of this tree will cover an issue related to the history, theory, and practice of new media art. We settled upon this model, in part, because we wanted to avoid any singular definitions of the field and its practices, but instead to reveal the diversity of ideas embodied by the community. We are presently inviting members of the greater new media community to write thematic essays that will become a "seed" for a "writing tree" --an idea I must admit to having borrowed largely from MTAA's "To Be Listened To" project. After the initial seeds are planted, anyone can post their own essays or comments, in response to the same prompt. We truly hope it will become an active, broad, and non-hierarchical platform for meaningful discussion. If you have ideas for seed topics, or if you would like to initiate one yourself, please let me know. The seeds would need to be 600-800 word essays, and they would be due in two weeks, on July 15. We are trying to keep things contained to about 8-12 broader threads, which will eventually branch off in whatever direction the readers decide to take. If you don't think you have time to contribute a seed but would like to be involved, please start prepping your thoughts now and consider posting your own essay after the initial seeds are planted. The conversation will be ongoing. Elements of this project will undoubtedly touch on Rhizome's history, while much of it will consider technology in its broader cultural contexts. Rhizome's staff feels that these are very important conversations to be having at this time, and we value your contributions to the discussion. All the best, Marisa + + + Marisa Olson Editor & Curator, Rhizome.org at the New Museum of Contemporary Art + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Rhizome.org 2005-2006 Net Art Commissions The Rhizome Commissioning Program makes financial support available to artists for the creation of innovative new media art work via panel-awarded commissions. For the 2005-2006 Rhizome Commissions, eleven artists/groups were selected to create original works of net art. http://rhizome.org/commissions/ The Rhizome Commissions Program is made possible by support from the Jerome Foundation in celebration of the Jerome Hill Centennial, the Greenwall Foundation, the Andy Warhol Foundation for the Visual Arts, and the New York City Department of Cultural Affairs. Additional support has been provided by members of the Rhizome community. + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + 7. From: 01volunteers AT gmail.com <01volunteers AT gmail.com> Date: Jun 29, 2006 Subject: Volunteers for ZeroOne San Jose and ISEA 2006 Call for Volunteers for the ZeroOne festival and ISEA 2006 in San Jose August 7th-13th. www.01sj.org ZeroOne San Jose is artists making art and using technology as a tool to do so. It is not technology for technology's sake. ZeroOne San Jose is a multi-dimensional, startling and brilliant audience event - with exhibits, live cinema, performances, workshops, and youth activities. Concurrently, the 13th International Symposium on Electronic Art (ISEA2006) will be held August 7-13, 2006, in San Jose, California in conjunction with the inauguration of ZeroOne San Jose. Volunteer Overview: The Volunteer program offers selected individuals the opportunity to become an integral part of the ISEA Symposium and the ZeroOne San Jose Festival. This invaluable learning experience presents opportunities to meet and learn directly from interactive artists and industry professionals. Simultaneously, Festival Volunteers assist festival attendees and support festival programs and events. Volunteers will also have free admission to all programs, the symposium, selected performances and many non-ticketed special events. Festival dates: August 7th-13th, 2006. For more information, log on to www.01sj.org As a volunteer, you'll be part of a team of hundreds working to make the Festival a success. Volunteers will be stationed at nearly every program and event throughout the Festival, providing assistance and direction where needed. Areas of interest: Technical Support Team: Connectivity and technology infrastructure, including installation (1st-5th August) and break-down of interactive artworks and troubleshooting during the event Artist Management Team: Artist & symposium participant registration, artist relations including assistance with navigating San Jose, residence issues, material and installation/break-down support Public Information Team: General registration, docents and guides, administrative support at Festival headquarters, education programs and event staffing Download an application at http://01sj.org/content/blogcategory/156/169/ or email 01volunteers AT gmail.com for more information. + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + 8. From: M White <mwhite AT michelewhite.org> Date: Jun 26, 2006 Subject: New Media Book Published: The Body and the Screen Hello, my book on Internet and computer spectatorship--The Body and the Screen: Theories of Internet Spectatorship--was just published by MIT Press. I thought that it would be of interest to other Rhizome readers because it has chapters on such things as the interface, net art, digital imaging, and how avatar production is conceptualized as painting. It also has a brief consideration of the debates that occurred around Rhizome membership. I am including full publication details and the table of contents below. I would be happy to answer any questions. All my best, Michele White, Michele. The Body and the Screen: Theories of Internet Spectatorship. Cambridge, MA: MIT Press, 2006. ISBN 0-262-23249-9 The Body, the Screen, and Representations: An Introduction to Theories of Internet Spectatorship 1. Making Internet and Computer Spectators Introduction Rendering Liveness, Materiality, and Space Notions of the Empowered User Addressing the Spectator Stabilizing Identity Erasing the Interface Conclusion: Active Users by Design 2. Visual Pleasure through Textual Passages: Gazing in Multi-user Object-oriented Settings (MOOs) Introduction MOOs The Look and the Gaze Character Creation and Attributes in MOOs The Look and the Gaze in MOOs Gendered Gazing in MOOs Graphical MOOs Conclusion: Between Multiple and Coherent Identity 3. Too Close to See, Too Intimate a Screen: Men, Women, and Webcams Introduction Feminism and Spectatorship Critical and Journalistic Considerations of Webcams Webcams Women and Webcams Regulating the Spectator Women Webcam Operators and Authority Visibility and Webcams Making Texts Real Some Problems with Webcam Viewing Just a Guy Conclusion: The Politics of Being Seen 4. The Aesthetic of Failure: Confusing Spectators with Net Art Gone Wrong Introduction Aesthetics and Net Art Net Art An Aesthetic of Failure Jodi Peter Luining Michaël Samyn Conclusion: The Limits of Failure and Repetition 5. Can You Read Me? Setting-specific Meaning in Virtual Places (VP) Introduction Virtual Places Avatars Painters and Avatar Galleries Owning Texts Criteria for Originality Theories of Internet Authorship Gender, Race, Sexuality, and the Avatar Making Differences in Virtual Places Conclusion: Authorship in Other Internet Settings 6. This Is Not Photography, This Is Not a Cohesive View: Computer-facilitated Imaging and Fragmented Spectatorship Introduction Making the Digital Imaging Spectator Photography Digital or Post-photography The Scanner as Camera Carol Selter's Animalia and Punctum Susan Silton's Self Portraits and Images of the Partial Self Ken Gonzales-Day's Skin Series and the Cut The New Media Grid Conclusion: The Morphed Spectator Afterword The Flat and the Fold: A Consideration of Embodied Spectatorship Introduction Carol Selter, Susan Silton, Ken Gonzales-Day, and the Fold The Body Folded and Evacuated Hierarchy and Control The Spectator in Pain The Fat and the Fold Men and the Weight Loss "Challenge" Erotic Folding Conclusion: A Technology of Waste + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + 9. From: Joel Slayton <joel AT well.com> Date: Jun 26, 2006 Subject: ISEA2006 ISEA2006 emphasizes conversation and discourse http://01sj.org/content/blogcategory/13/102/ There will be NO reading of papers! There will be ample opportunity for interaction with keynotes and paper authors during the extended sessions. Presentations of projects by artists will run continuously. A re:mote symposium will take place concurrently featuring presentations of those who physically cannot attend. All of the Symposium events are integrated into the ZeroOne San Jose Festival via streaming. Most importantly, the Symposium proceedings and environment are structured to encourage audience participation. Over 70 papers, artists presentations and posters are will be showcased. Scheduled Keynotes include Saskia Sassen and Raqs Media Collective. Register before June 30 and receive a 33% discount. http://www.acteva.com/booking.cfm?bevaid=110251 Those that take advantage of Early Bird Registration will receive a print copy of Intelligent Agent, the official ISEA2006 Papers Publication and a free copy of the special edition issue of the Leonardo Journal, published in conjunction with the Pacific Rim New Media Summit. Come early for pre-symposium Summits http://01sj.org/content/blogcategory/95/134/ Focused topics through peer to peer knowledge sharing: Interactive City?Berkeley Intel Labs Pacific Rim New Media Summit?SJSU CADRE Laboratory. ISEA2006 Symposium Highlights PAPERS http://01sj.org/content/blogcategory/135/144/ Allison Sant, Redefining the Basemap Current collaborative mapping projects using locative media technologies have often overlooked the conventions of the basemap as a site for reinvention. Although these projects imagine alternative organizations of urban space through the way it is digitally mapped, they remain bounded by datasets that reinforce a Cartesian and static notion of urban space. This paper questions the methodology of the basemap, as it is utilized in these projects, and proposes alternative tactics for mapping the city. Other Papers by: Trebor Scholz, Kevin Hamilton, Sharon Daniel, Joline Blais, Mara Traumane, Mirjam Struppek, Tapio Mäkelä, Franck Ancel, Timothy Murray, Machiko Kusahara, Ned Rossiter, Steve Anderson, Jon Ippolito, Oron Catts, Ionat Zurr, Josephine Bosma, Gheorghe Dan, Alisa Andrasek, Valentina Nisi, Dr. Mads Haahr and Dr. Ian Oakley ARTIST PRESENTATIONS http://01sj.org/content/blogcategory/137/146/ Bioteknica: Laboratory Re:Mix ? Jennifer Willet and Shawn Bailey BIOTEKNICA is a fictitious corporation, generating designer organisms on demand. Irrational and grotesque, our specimens are modeled on the Teratoma, a cancerous multi-tissue growth. Initially virtual, our organisms are now under laboratory development using living tissue. BIOTEKNICA both embraces and critiques biotechnology, considering the contradictions and complexities that these technologies offer the future of humanity. Other Artist presentations: Ben Rubin, Norene Leddy, Andrew Milmoe, Thom Kubli, Markus Schneider, Christian Riekoff, Paula Levine, Atteqa Malik, Tamiko Thiel, Mara Tralla, Angelo Vermeulen, Luc De Meester, Elio Caccavale, Matt Gorbet Design Inc., GORBET + BANERJEE, Christian Hubler, Felix Stalder, Jill Scott, Bill Dolson, Randall Packer, Julie Andreyev, Andrea Polli, David Drake, Frederic Madre, Ursula Damm, Matthias Weber, Peter Serocka, Nigel Helyer a.k.a. Dr. Sonique, Peter Agostino, Silavn Zurbruegg a.k.a. etoy.SILVAN, Robert Neiderfer, Olga Kessila, Steve Wilson, Jody Zellen, Burak Arikan, Vincent Leclerc , Vincent Kraeutler a.k.a Etoy.VINCENT, Gisselle Beiguelman, Tiffany Holmes, Jennifer Willet, Pia Tikka, Mauri Kaipainen George Legrady, Rama Hoetzlein, Mathias Fuchs, Shona Kitchen, Ben Hooker POSTERS http://01sj.org/content/blogcategory/136/145/ A Metro of Meaning: Understanding the semantic meaning of a city. ? Matthew Hockenberry and Rob Gens Can computers understand what a space means to us? We think so, and demonstrate a system that seems to feel the same way. By making use of common-sense knowledge what an average person takes a way from a place we can build visualizations that aren't dependent on what we put in a database - just what we can describe with language. Other Posters by: Steve Anderson, Tara McPherson , Stanislav Roudavski, Giorgos Artopoulos, Diego Diaz, Wei Liu, Clara Boj, Chris Byrne, Atau Tanaka, Petra Gemeinboeck, Kuljit Chuhan, Dennis Kaspori, Kenneth Fields, Ajaykumar, Julie Freeman, David Muth, Maria Mencia, Peter Hasdell, Vladimir Todorovic, Goran Andrejin, Keng Soon Teh, Adrian Cheok, Roger Tan, Shang Ping Lee, Casey Reas, Ben Fry, Francis Li, Inga Zimprich, Elliot Anderson, Stefan Riekeles, Andy Bilchbaum, Nathalie Magnan, Gissle Geiguelman, Burak Arikan PANELS SoundCulture Panel ? Shawn Decker, Ed Osborn, Nigel Helyer a.k.a. Dr. Sonique SoundCulture is an international collective doing sound-related work that explores artistic and cultural contexts for this work outside of the traditional modes of presentation of music. SoundCulture artists will discuss this aspect of their current practices in particular, and how working from a background in sound informs these other activities. Other Panels: WETWARE Hackers Discussed ? Paul Vanouse, Natalie Jeremijenko, Beatriz da Costa, Oron Catts Discounted Events Tickets for Symposium Registrants http://www.acteva.com/booking.cfm?bevaid=110251 Ryoji Ikeda - C41 and Datamatics Builders Association/dBox - Super Vision Performative Cinema with Michael Lew; Morten Schjodt Peter Greenaway - VJ Tulse Luper Survival Research Labs Lynn Hershman Leeson - Strange Culture 'Work-in-Progress' special showing Troika Ranch - 16 [R]evolutions Commonwealth Club Lecture - David Kelley; Bill Viola Please pass this information along to colleagues, students, and local networks. Thanks. Steve + Joel Joel Slayton Chair, ISEA2006 Symposium + ZeroOne San Jose: A Global Festival of Art on the Edge August 7-13, 2006 | 8 WEEKS TO GO Early bird discount tickets through June 30 only: http://www.acteva.com/booking.cfm?bevaid=110251 + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + 10. From: drew hemment <drew AT futuresonic.com> Date: Jun 29, 2006 Subject: Futuresonic - Social Technologies Summit FUTURESONIC 2006 Urban Festival of Electronic Music and Arts Manchester 20 - 23 July Futuresonic celebrates its 10th anniversary with a festival programme of over 100 acts and artists from around the world. Featuring an international conference, ground breaking exhibitions and over 30 events, Futuresonic 2006 has it all. No mud, no tents. Just 3 glorious days of sounds and sights at venues across the city. Futuresonic Live http://10.futuresonic.com/futuresonic_live.html Off The Map http://10.futuresonic.com/off_the_map.html Instrument http://10.futuresonic.com/instrument.html SOCIAL TECHNOLOGIES SUMMIT THE FUTURESONIC 2006 CONFERENCE MANCHESTER UK 20-23 JULY 2006 http://10.futuresonic.com/social_technologies_summit.html Opening event Thursday 20th July, 4.30pm Conference Friday 21st & Saturday 22nd July, 10am-5pm Delegate Pass 45 GBP http://10.futuresonic.com/tickets.html Futuresonic 2006, Manchester's urban festival of electronic music and arts, celebrates its 10th anniversary with the launch of a major new conference strand, the Social Technologies Summit, bringing together leading figures to explore "a whole new way of doing things in the air". SUMMIT PARTICIPANTS INCLUDE: Masaki Fujihata, last.fm, Regine Debatty (www.we-make-money-not- art.com), Steve Coast (openstreetmap.org), Share NYC (http://share.dj/share/), Toshio Iwai (Electroplankton on the Nintendo DS), Matt Webb, Richard Peckham (Galileo/Astrium), Inke Arns, Stephen Kovats, Tom Carden, Atau Tanaka, Jose Luis de Vicente, Stanislav Roudavski, Steve Benford, Rob Van Kranenburg, James Wallbank, Ben Russell, Drew Hemment. Plus talks and presentations by festival artists including... Zachary Lieberman, Simon Pope, Michelle Teran, Jen Southern, Pete Gomes, Open Music Archive, Owl Project, Pete Hindle, Sven Koenig, Victor Gama, mimoSa, Bandung Center for New Media Arts, and many more. SUMMIT STRANDS An Audience With... Toshio Iwai Toshio Iwai, one of Japan's leading artists and star game developer at Nintendo, explores the influence of a lifetime immersed in Japan's technology culture, and looks at how it is possible for individual artists to create the kind of projects that previously required a major studio. Social Arts Regine Debatty (We Make Money Not Art) and José Luis de Vicente (Art Futura) will look at the arts of social technologies, and also at embryonic philosophies and practices that offer an approach that differs from the European media art orthodoxy. Collaborative, Creative and Commercial Digital Mapping A cross section of digital mapping from Masaki Fujihata, who pioneered the use of GPS in stunning, multilayered artworks as far back as 1992, to Richard Peckham, Head of Business Development (Navigation) at Astrium, the leading industrial participant in the Galileo programme (Europe's alternative GPS system), to Steve Coast, whose OpenStreetMap project is challenging entrenched assumptions about how maps are made and who can own them through user-generated, open source digital maps. Social Technologies Tool Sharing A quick live sampling survey of what tools the alpha, beta and omega geeks are using, how they use them, and how they make all the pieces fit together. Social technologies wouldn't be much use without users. They are open, connected and intrinsically social. Shared, collaborative technologies once the preserve of hackers in darkened rooms are now a common part of everyday life: Myspace, Wikipedia, Flickr, the internet itself. Iterative Architecture (Built On An Internet Of Things) SMS and low grade media have swept all before them over recent years, with games consoles a lonely ghetto for high end visualisation, but there are now some signs of integration with a resurgence of interest in shared 3D virtual worlds such as Second life. Coming from this background Tom Carden and Stanislav Roudavski along with Matt Webb look at how models of behaviour derived from games, anthropology, sensors and mobile devices can feed back into the experience and iterative design of buildings, real and virtual. Arphids & the Internet Of Things. RFID is an interesting technology with all kinds of potential uses but it is also a major social issue creating reactions as adverse as those generated by GM food. Germany has been used as a testing ground by the global 'arphid' industry, foreshadowing, it is said, what is in store for the rest of Europe and beyond. A session co-presented by HMKV (Dortmund) will explore industry perspectives as well as strange alliances between fundamentalist Christians and left leaning artist- activists. Build Your Own City James Wallbank from Access Space, UK will be joined by representatives from Bandung Center for New Media Arts, Indonesia, and mimoSa, Brazil to explore how urban cultures around the world are being reshaped by social technologies. Social Music Social change, it is said, can be seen first in music because it is the most fluid and rapidly changing medium. Atau Tanaka (Sony CSL) introduces new musical forms that have evolved in the mobile age. Join the social music revolution with Last.fm (http://www.last.fm/). Share NYC (http://share.dj/share/ ) come over from New York to present open jam sessions, improvising on each others' signal. And leading figures from the music world reflect on how the industry is being reshaped. WORKSHOPS: GET SKILLED UP! Four free artist-led workshops introduce hands-on skills in physical computing, digital video microscopy, game modification, generative sound and live video performance. Developed for Futuresonic by Creative Labs at the University of Huddersfield. Game modification, 17th-19th July Physical computing, 18th-19th July Blender and sound, 19th-21st July Build your own 8bit synth, 20th-21st July http://goto10.org/-/futuresonic The Museum of Science and Industry, Manchester Workshops free but early booking required. Workshop bookings: creativelabs AT futuresonic.com / 01484 472617 VENUE 1830 WarehouseThe Museum of Science & Industry in Manchester Liverpool Road, Castlefield, Manchester M3 4FP 0161 832 2244 http://www.msim.org.uk The Futuresonic 2006 Conference will be staged in the room containing a functioning version of Babbage's Baby computer, within the world's first railway warehouse. TICKETS http://10.futuresonic.com/tickets.html Delegate Pass: 45 GBP Includes access to all conferences and workshops plus two major exhibitions featuring 35 artworks including world premiers and UK firsts. Also includes Weekender Wristband (normally 25 GBP) which gives free access to over 20 events, entry to the Futuresonic Opening Party and food & drink discounts. Student Delegate Pass: 10 GBP Includes access to all conferences and workshops plus two major exhibitions featuring 35 artworks including world premiers and UK firsts. Also includes Loyalty Wristband (normally 3 GBP) which gives discounts on over 20 events. 20 day passes will be available from 10am on each day of the conference on a Pay-What-You-Can basis. ACCOMMODATION If you're looking for a place to stay, some of us will be staying at the Britannia Hotel. Any hotels located within a half-mile of this location will put you right at the heart of the festival's night-time action. The Britannia Hotel, Portland Street, Manchester M1 3LA. 0161 228 2288 / 0845 644 8444 http://10.futuresonic.com/accommodation.html The Social Technologies Summit is curated by Ben Russell and Drew Hemment, presented in association with PLAN (The Pervasive and Locative Arts Network), and supported by EPSRC, University of Nottingham, Liverpool John Moores University, University of Salford, and Manchester Digital Development Agency. http://www.futuresonic.com + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + 11. From: Will Pappenheimer <wpappenheimer AT pace.edu> Date: Jun 30, 2006 Subject: The DIGITAL ART WEEKS The DIGITAL ART WEEKS Zurich, Switzerland, Wednesday 12th to Saturday 15th July, 2006 CONCEPT The Digital Art Weeks PROGRAM (DAW06) is concerned with the application of digital technology in the arts. Consisting again this year of symposium, workshops and performances, the program offers insight into current research and innovations in art and technology as well as illustrating resulting synergies in a series of performances, making artists aware of impulses in technology and scientists aware of the possibilities of the application of technology in the arts. TALKS, PANELS & DEMONSTRATIONS [Kon.[Text]], this year?s Digital Art Weeks SYMPOSIUM focuses on the Performative Surround in the arts and the technology that drives it. The Performative Surround pertains to the immersive quality and quantity of the setting of a performative artwork that employs electronic media enhancement to communicate in part or in whole its message to the viewer, who is therewith integrated into the performative arena by the communicative powers of the applied media. In a series of lectures, demonstrations and panels, artists and researcher will examine the use of electronic media in articulating the performer?s presence through the possibilities of the multi-sensuality of electronic media. The possibilities of blurring the divide between public and performer to bond them through the powers of dissemination and inclusion inherent within the technology behind the performative surround will also be considered as well as how communication between both performer and public can be interactively networked in real time through various forms of computer enhanced dialoging. FILM, DANCE & PERFORMANCES To draw a parallel between the symposium?s title [Kon.[Text]] and the phrase ?in the body of the text? in terms how both performer and public are virtually networked by the expansion of the real into virtual, issues in media enhanced performance and its re-embodiment into the domains of hyper-reality will be tangibly demonstrated in a four-day series of evening performances at the Cabaret Voltaire, Walcheturm and in the VisDome of the ETH Zurich. The organizers of the Digital Art Weeks ETH Zurich have sought out and selected works from a large body of submissions specific to themes related to performance using electronic media that explore a concept of the Performative Surround in terms of how computer-mediated communication and dialog takes place between performers and viewers and how it tends to aid in dissolving the divide between both. The program includes many internationally know artists in the areas of: Media Enhanced Artwork in the areas of Performance, Dance and Sound-Art; Laptop Music (including Live-Coding!) & Film Accompaniment (Live-Cinema & Live-Re-Scoring). Special emphasis has been placed on Mobile Art & Music Works that explore Performer Networking and Audience Participation and Grammar-based Software Systems for Multimedia including Malleable Music Scores etc. Program: www.digitalartweeks.ethz.ch Inquiries: daw-info AT inf.ethz.ch Voice +41 44 632 7233 Fax +41 44 632 1307 Will Pappenheimer + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + 12. From: Lauren Cornell <laurencornell AT rhizome.org> Date: Jun 30, 2006 Subject: 2006-2007 Rhizome Commissions Hello, On behalf of Rhizome, I'm pleased to announce that eleven international artists/groups have been awarded commissions to assist them in creating original works of Internet-based art. Each commission will range from $1000 -- $2500. The selected artists are Annie Abrahams and Igor Stromajer, Nadia Anderson and Fritz Donnelly, Adam Brown and Andrew Fagg, Corey Jackson and Aaron Meyers, Zach Lieberman, Michael Mandiberg, the Institute for Applied Autonomy and Trevor Paglen, Evan Roth and Ben Engebre, SLOWLab (Carolyn Strauss and Julian Bleecker), Marek Walczak and Martin Wattenberg and YOUNG-HAE CHANG HEAVY INDUSTRIES. Rhizome Commissions are jury awarded, and one is determined by Rhizome Members through an open community vote. This year, Michael Mandiberg's project Real Costs was selected by the Member vote. Project descriptions and artists' biographies are available at: http://rhizome.org/commissions/2006.rhiz Rhizome would like to thank our Members and the jury for lending their time, opinions and insight to the selection process. All best, Lauren -- Lauren Cornell Executive Director, Rhizome.org New Museum of Contemporary Art 210 Eleventh Ave, NYC, NY 10001 tel. 212.219.1222 X 208 fax. 212.431.5328 ema. laurencornell AT rhizome.org + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Rhizome.org is a 501(c)(3) nonprofit organization and an affiliate of the New Museum of Contemporary Art. Rhizome Digest is supported by grants from The Charles Engelhard Foundation, The Rockefeller Foundation, The Andy Warhol Foundation for the Visual Arts, and with public funds from the New York State Council on the Arts, a state agency. + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Rhizome Digest is filtered by Marisa Olson (marisa AT rhizome.org). ISSN: 1525-9110. Volume 11, number 25. Article submissions to list AT rhizome.org are encouraged. Submissions should relate to the theme of new media art and be less than 1500 words. For information on advertising in Rhizome Digest, please contact info AT rhizome.org. To unsubscribe from this list, visit http://rhizome.org/subscribe. Subscribers to Rhizome Digest are subject to the terms set out in the Member Agreement available online at http://rhizome.org/info/29.php. + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + |
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