The Rhizome Digest merged into the Rhizome News in November 2008. These pages serve as an archive for 6-years worth of discussions and happenings from when the Digest was simply a plain-text, weekly email.
Subject: RHIZOME DIGEST: 04.21.06 From: digest@rhizome.org (RHIZOME) Date: Fri, 21 Apr 2006 10:38:50 -0700 Reply-to: digest@rhizome.org Sender: owner-digest@rhizome.org RHIZOME DIGEST: April 21, 2006 ++ Always online at http://rhizome.org/digest ++ Content: +opportunity+ 1. Lauren Cornell: AIRtime Transmission Residencies at free103point9 Wave Farm in Upstate New York 2. milton AT ohio.edu: The AT Lab New Media Residency Program +announcement+ 3. Turbulence: UPGRADE! BOSTON: MICHAEL MITTELMAN 4. marc: New Reviews, interviews & Articles on Furtherfield.org April 06 5. candice AT motihasson.com: Shirley Shor, opening reception at Moti Hasson Gallery, NY 6. basak senova: the upgrade!istanbul #5 7. Pau Waelder: Ars Electronica 2006 "Simplicity - the art of complexity" +comment+ 8. Anna Orrghen: Review: Ken Goldberg's Ballet Mori +thread+ 9. andre AT pixelplexus.co.za, Alexis Turner, curt cloninger, Pall Thayer, Geert Dekkers, Eric Dymond, Ryan Griffis, Nad, Dirk Vekemans, curt cloninger: considering abstraction in digital art? + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Rhizome is now offering Organizational Subscriptions, group memberships that can be purchased at the institutional level. These subscriptions allow participants at institutions to access Rhizome's services without having to purchase individual memberships. For a discounted rate, students or faculty at universities or visitors to art centers can have access to Rhizome?s archives of art and text as well as guides and educational tools to make navigation of this content easy. Rhizome is also offering subsidized Organizational Subscriptions to qualifying institutions in poor or excluded communities. Please visit http://rhizome.org/info/org.php for more information or contact Lauren Cornell at LaurenCornell AT Rhizome.org + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + 1. From: Lauren Cornell <laurencornell AT rhizome.org> Date: Apr 17, 2006 Subject: AIRtime Transmission Residencies at free103point9 Wave Farm in Upstate New York. New residency program in upstate NY. See below for details, Lauren AIRtime Transmission Residencies at free103point9 Wave Farm in Upstate New York. E-mail/Postmark deadline May 1, 2006 AIRtime residencies provide a valuable space for artists to pursue new transmission works with access to equipment and technical support, and conduct important research about the genre using free103point9's resource library. Residencies are available by application. Approximately ten artists are selected each season. Residents are provided with a $150 stipend and meals during their stay. Residents are housed in a private cabin with WiFi access, on free103point9's Wave Farm.Wave Farm features 30 retreat-like acres with meadows, ponds, mountain views, and mature pine forests. Application Guidelines and More Information is available at: http://www.free103point9.org/airtime.php + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + 2. From: milton AT ohio.edu <milton AT ohio.edu> Date: Apr 19, 2006 Subject: The AT Lab New Media Residency Program The Aesthetic Technologies Lab of the Ohio University College of Fine Arts is pleased to announce its New Media Residency Program. We seek to appoint a New Media Artist-in-Residence for each quarter of the upcoming academic year (2006 / 2007) starting 15th August 2006. The AT Lab develops and supports artistic projects working at the intersection of fine arts practice and technological innovation. Established in 2004 and based in the Appalachian foothills of Ohio, it is a vibrant center of interdisciplinary research and development, and collaborative experimentation in new media arts encompassing teaching, research, and project conceptualization and management. NEW MEDIA ARTIST-IN-RESIDENCE 10-week residencies beginning 15th August 2006; 1st January 2007; and 15th March 2007. Summary We are seeking an experienced and motivated new media artist with a significant portfolio and a growing publication and/or exhibition record for digital / mediated work. You will have a national or international reputation and possess excellent skills with digital tools and/or web design as well as the ability to teach online and in person. You will be familiar with new media forms and the digital arts community and have proven ability to work independently and with a team. You will spend 60% of your time developing a substantial new media piece of your own for an exhibition launch towards the conclusion of your residency period and 40% of your time contributing to the intellectual and collaborative life of the AT Lab by hosting courses, workshops, lectures, and outreach events. You will be required to reflect upon your practice via an ongoing public online journal as part of your development time. There will be many opportunities to benefit from the support, advice and resources of the College of Fine Art community, and the AT Lab staff. This residency includes a competitive compensation, housing, some meals, travel arrangements to Athens, OH, a materials budget, some marketing, advertising and event support, and onsite resources for project development. To Apply: Please submit your CV, a sample of your works and publication list, as well as a course outline and letter of interest to: Dr. Katherine Milton The Aesthetic Technologies Lab 235 Putnam Hall - Ohio University Athens, OH 45701 (740) 591-4579 milton AT ohio.edu Interviews Short-listed applicants will be invited to give a presentation to a small group and attend an interview. We will pay reasonable travel expenses to interview from locations inside US. We regret we cannot pay interview expenses to applicants traveling from outside the US. COMPENSATION DETAILS 10-week Residency Artist focusing on New Media Arts Seeking 1 artist per Ohio University academic quarter, to begin: 15th of August 2006; 1st of January 2007, and 15th of March 2007. Itemization of Compensations: Artist's fee: $8,000 / per 10-week quarter Travel: To/From Athens, OH Housing: On or near-campus housing will be provided Meals: 80 - meals covered with a campus meal plan card Project Support: $2,500 for materials and necessities to enable the project Total Compensation in fees, materials, travel and accommodations exceeds $16,000. + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Support Rhizome: buy a hosting plan from BroadSpire http://rhizome.org/hosting/ Reliable, robust hosting plans from $65 per year. Purchasing hosting from BroadSpire contributes directly to Rhizome's fiscal well-being, so think about about the new Bundle pack, or any other plan, today! About BroadSpire BroadSpire is a mid-size commercial web hosting provider. After conducting a thorough review of the web hosting industry, we selected BroadSpire as our partner because they offer the right combination of affordable plans (prices start at $14.95 per month), dependable customer support, and a full range of services. We have been working with BroadSpire since June 2002, and have been very impressed with the quality of their service. + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + 3. From: Turbulence <turbulence AT turbulence.org> Date: Apr 18, 2006 Subject: UPGRADE! BOSTON: MICHAEL MITTELMAN < UPGRADE! BOSTON: MICHAEL MITTELMAN > http://www.turbulence.org/upgrade/archives/04_27MM.html Michael Mittelman is an artist, educator and publisher. His work, ranging from net art to interactive installation, has been exhibited throughout New England and abroad. As publisher of ASPECT Magazine, Michael has created a channel for contemporary new media artists to deliver their work to a wider audience, while simultaneously enabling educators to show video directly from artists. Michael's current body of work, "Alternative Domestic" explores psychological, cultural and social issues in the framework of a domestic apartment. When: April 27, 7:00-9:00 p.m. Where: Art Interactive, 130 Bishop Allen Drive, at the corner of Prospect Street, Cambridge << NEXT: AN EVENING OF SOUND ART WITH JEFF TALMAN AND HELEN THORINGTON >> http://www.turbulence.org/upgrade/archives/05_06JT.html http://www.turbulence.org/upgrade/archives/05_06HT.html When: May 2, 7:00-9:00 p.m. Where: Art Interactive, 130 Bishop Allen Drive, at the corner of Prospect Street, Cambridge The Upgrade! Boston schedule is available here: http://www.turbulence.org/upgrade/archive.html Jo-Anne Green, Co-Director New Radio and Performing Arts, Inc.: http://new-radio.org New York: 917.548.7780 . Boston: 617.522.3856 Turbulence: http://turbulence.org New American Radio: http://somewhere.org Networked_Performance Blog: http://turbulence.org/blog Upgrade! Boston: http://turbulence.org/upgrade + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + 4. From: marc <marc.garrett AT furtherfield.org> Date: Apr 18, 2006 Subject: New Reviews, interviews & Articles on Furtherfield.org April 06. New Reviews, interviews & Articles on Furtherfield.org April 06. http://www.furtherfield.org -Mary Flanagan: Interviewed by Jess Laccetti. -Free103point9 and Transmission Arts: Reviewed by María Victoria Guglietti. -Chris Ashley - Look, See: Reviewed by Rob Myers. -Flick Harrison's Interactive Cinema: Marie Tyrell - Article by Camille Baker. -FurtherCritic Article by [[Mez]]: Unlearning Paris Hilton [vs: Reconstructing (Gender) Isabella]. On Abe Linkoln's video on 'isabelle-dinoire'. Mary Flanagan - Interviewed by Jess Laccetti. --------------------------------------------------> An interview with Mary Flanagan by Jess Laccetti about the idea of works-in-progress and issues around exploration. Flanagan's artwork has been shown internationally at venues including the the Whitney Museum of American Art 2002 Biennial, SIGGRAPH, Ars Electronica, Whitney Museum of American Art's Artport, the Moving Image Centre in Auckland, Central Fine Arts Gallery, New York, the Guggenheim, University of Arizona, University of Colorado Boulder, New York Hall of Science, and galleries/events in Spain, the UK, Norway, Japan, Denmark, Canada, Australia, Hong Kong, France, Italy, Slovenia, and the US. Interviewed by Jess Laccetti. http://www.furtherfield.org/displayreview.php?From=Index&review_id=179 Free103point9 and Transmission Arts. --------------------------------------------------> Since its emergence as a microcasting artist collective in 1997, free103point9 has consistently pursued the legitimization and promotion of transmission arts. Today, the clandestine collective is a non-profit arts organization whose many ventures are: Project space -a gallery in Brooklyn, New York-, Wavefarm -a research centre currently under construction-, a radio lab, an on-line radio and a distribution label. Aware of the need of defining transmission arts, free103point9 has painstakingly theorized and documented the history and forms of transmission art: radio and video art, performance, installation, light sculptures. Textbooks and a growing on-line archive of transmission artworks are two ways in which free103point9 consolidates the notion of transmission arts. Reviewer: María Victoria Guglietti. http://www.furtherfield.org/displayreview.php?From=Index&review_id=178 Chris Ashley - Look, See. --------------------------------------------------> Every day since 2002 Chris Ashley has created an abstract coloured drawing in hand-coded HTML tables and posted it to his weblog ?Look, See?. The structured format of a weblog frames these small but often complex works perfectly. Weblogs are an informal medium and personal weblogs often have the quality of a diary or consisting of a confessional nature. This is a deflating context for art, one that in Chris's case allows some of the aesthetic content of high and late modernism to be rehabilitated without bathos. What was once meant to be universal is made personal, not with the knowingness of Neo Geo but with a remixer's virtuosity and enthusiasm. Reviewer: Rob Myers. http://www.furtherfield.org/displayreview.php?From=Index&review_id=180 Flick Harrison's Interactive Cinema: Marie Tyrell. --------------------------------------------------> The film ?Marie Tyrell? came to my attention when I was asked to moderate the Cinematic Salon, a monthly informal community event in Vancouver, hosted by Cineworks, a non-profit artist-run cinema centre. The Cinematic Salon is meant to, ?provide an opportunity for dialogue around film artistry, in which guest artists show and discuss their work, encourage other filmmakers at all stages of their careers, as well as for individuals simply interested in film, meet, discuss and learn from each other?s experiences in film making.? This particular event was called ?Flick Harrison: Film Interactive? due to its interactive features as a means to demystify or interrogate the narrative, politics and production of the film. Article by Camille Baker. http://www.furtherfield.org/displayreview.php?From=Index&review_id=181 FurtherCritic Article by [[Mez]]. --------------------------------------------------> Unlearning Paris Hilton [vs: Reconstructing (Gender) Isabella]. On Abe Linkoln's video on 'isabelle-dinoire'. [[Mez]] Explores Abe Linkoln's video on Isabelle Dinoire, the first person to undergo a partial face transplant, after her dog mauled her in May 2005. Ideologically + representationally Paris Hilton has a surprising amount in common with her [_House of] Wax_work_drenched performance in the movie of the same name. In _House of Wax_ she portrays a pe[tulant]rpetual bottle_x.tension_teen_sex.shell_blonde intent on conveying some teen_tidbit 2 her jock _clichéd_b/friend. How.eva... http://www.furtherfield.org/furthercriticreview.php?review_id=20 The FurtherCritic Residency series started early 2002, offering a range of dynamic and critical reviews, interviews and articles to a diverse, interested public. Starting with Lewis LaCook, it was continued by Ryan Griffis and now with ]]Mez[[ (Maryanne Breeze). All FurtherCritic article's by [[Mez]], Ryan Griffis & Lewis Lacook can be reach here: http://www.furtherfield.org/furthercritic.php If you want to be a reviewer on Furtherfield contact - marc.garrett AT furtherfield.org + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Rhizome ArtBase Exhibitions http://rhizome.org/art/exhibition/ Visit "Net Art's Cyborg[feminist]s, Punks, and Manifestos", an exhibition on the politics of internet appearances, guest-curated by Marina Grzinic from the Rhizome ArtBase. http://www.rhizome.org/art/exhibition/cyborg/ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + 5. From: candice AT motihasson.com <candice AT motihasson.com> Date: Apr 19, 2006 Subject: Shirley Shor, opening reception at Moti Hasson Gallery, NY Shirley Shor: On the Fly April 27 - May 27, 2006 Opening reception Thursday, April 27th, 2006, 6-9 PM 330 West 38th St, suite 211 www.motihasson.com Moti Hasson Gallery is pleased to present digital-media works by the San-Francisco-based artist, Shirley Shor. This is this artist's first solo show in New York. Shirley Shor received a BA in Art History and Philosophy from Tel-Aviv University, and a MFA in Conceptual Information Art from San Francisco State University. Her work has exhibited nationally and internationally, including recent shows at the Berkeley Art Museum, Yerba Buena Center for the Arts (San Francisco), SF Camerawork, Gallery Paule Anglim (San Francisco), Ars Electronica (Linz), Carl Solway Gallery (Cincinnati), and Herzliya Museum of Art (Tel-Aviv). Shor was a recipient of the 2003 Bay Area Murphy Award in fine arts and her work was selected for inclusion in the 2004 California Biennial at the Orange County Museum of Art. Shirley Shor's work is part of several public collections, including the Orange County Museum of Art, San Jose Museum of Art, and Berkeley Art Museum. The following is an excerpt from a catalog essay by Irene Hofmann, executive director of the Contemporary Museum in Baltimore: With dynamic forms, hypnotic movements, and a luminous palette, Shirley Shor creates artworks that seduce and delight. Part of an emerging generation of new-media artists who are redefining how computers can be engaged in the creation of work, Shor makes real-time computer-generated animations and installations that engage the spatial and temporal. In Shor's works, animated fields of color, surface and line are in perpetual fluid motion, expanding, merging, collapsing, and reforming with movements and shapes that become metaphors for concepts such as conflict, language, and the passage of time. Shor's works begin with a conceptual idea that is first expressed as a set of rules governing an abstract animation of patterns, colors, surfaces, and movements. The rules are then implemented as code in a software program that runs on a personal computer in real-time to generate ever-changing moving images. Each of Shor's images flow into the next, in sequences that are never repeated. Once programmed, these animations become projections onto walls or other preexisting architectural surfaces, or are incorporated into freestanding or wall-mounted sculptural elements. "In my work," writes Shor, "I think about space as a verb, as an action, as a dynamic process that we are all taking part in. I recreate space by constantly changing it. I do so by injecting real time virtual elements into physical space and physical objects. The raw moments are a synthesis between the code and the territory." + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Rhizome.org 2005-2006 Net Art Commissions The Rhizome Commissioning Program makes financial support available to artists for the creation of innovative new media art work via panel-awarded commissions. For the 2005-2006 Rhizome Commissions, eleven artists/groups were selected to create original works of net art. http://rhizome.org/commissions/ The Rhizome Commissions Program is made possible by support from the Jerome Foundation in celebration of the Jerome Hill Centennial, the Greenwall Foundation, the Andy Warhol Foundation for the Visual Arts, and the New York City Department of Cultural Affairs. Additional support has been provided by members of the Rhizome community. + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + 6. From: basak senova <basak AT nomad-tv.net> Date: Apr 19, 2006 Subject: the upgrade!istanbul #5 ||||||||||||||||||||||||||||||||||||||||||||||||||||| THE UPGRADE!ISTANBUL NOMAD 25th of April 2006 19:30- A performance by son:DA son:DA _ artistic alliance _ Golec/Horvat _ since 2000 _ ( http://sonda.kibla.org ) has presented their work and performed in Moderna galerija Ljubljana, Institute for contemporary art Sofia, MACRO Rome, Kunstlerhaus Vienna, Tate modern London, The Renaissance society Chicago, Stedelijk Amsterdam, Contemporary art museum St.Loise, at Musikprotokoll am SteirischenHerbst Graz, International festival of animation in Utrecht, Hiroshima and Zagreb, at Sammlung Essl and on different festivals in Prague, Hull, Maribor, Florence, Berlin, Zagreb, Napoli alias on different radio and television stations. son:DA is one of the guests of the Istanbul Residency Programme at Platform Garanti supported by American Center Foundation. performative audio-video constellation 2003-2006 The technical support for this low-fi (analogical) constellation, with the help of which the compositions are made possible, is made from a simple sound interface alias coaxial cable, which reacts to the events, course and changes within the picture electrons on the screen of monitor-television and eventually, reacts to the simple touch of it. There is also a analogical connection between audio and video signal, such as video makes, manipulates, modulates audio signal and vice verse. A simple electronic signal circle is possible. The before prepared and presented (projected) pictorial alias audio compositions make up the scores. They are fundamental materials for the performances and interactivity. The duration of one loop is defined through the length of the pictorial-audio composition-score. Manipulation occurs in treating and projecting the audio and video signal into the system, into the constellation and into the real space. Modulation happens during the process of the performance-interactivity-improvisation with constellation, with this low-tech music instrument. The pictorial material of the different compositions includes and is represented by moving images (found footage or original video recording), as well as animated static images, words and numbers. Compositions could be also made out of new or found audio samples alias out of very simple or complex sound scores. During the last three-year period has son:DA created a series of compositions as technical constellations with their guests (unit 739. nr.7-G. nr.27-1-2-3. for two monitors. for a question. for Europe.for monitor, projector, bass and computer.nr.25. "composition ar_co"). More on http://sonda.kibla.org/performances.html alias http://sonda.kibla.org/constallations.html AT 17:00 due to the ongoing construction work, santralistanbul will host this meeting at Istanbul Bilgi University, Dolapdere Campus, The Court Room. ||||||||||||||||||||||||||||||||||||||||||||||||||||| The Upgrade! Istanbul is a monthly gathering for new media artists, academicians, practitioners, curators and for all of the other actors of digital culture, organized by NOMAD and hosted by santralistanbul. Upgrade! is an international, emerging network of autonomous nodes united by art, technology, and a commitment to bridging cultural divides. Its decentralized, non-hierarchical structure ensures that Upgrade! (i) operates according to local interests and their available resources; and (ii) reflects current creative engagement with cutting edge technologies. While individual nodes present new media projects, engage in informal critique, and foster dialogue and collaboration between individual artists, Upgrade! International functions as an online, global network that gathers annually in different cities to meet one another, showcase local art, and work on the agenda for the following year. Current Nodes: Boston (United States), Chicago (United States), Lisbon (Portugal), Johannesburg (South Africa), Istanbul (Turkey), Montreal (Canada), Munich (Germany), New York (United States), Oklahoma City (United States), Scotland, Seoul (South Korea), Sofia (Bulgaria), Tel Aviv (Israel), and Vancouver (Canada). Future Nodes: Amsterdam (Netherlands), Athens (Greece), Liverpool (United Kingdom), London (United Kingdom), Toronto (Canada), and Wellington (New Zealand) will launch in the near future. Organizations: Eyebeam, Turbulence.org, New Media Scotland, Art Centre Nabi, The Western Front, The Society for Arts and Technology (SAT), InterSpace, i-camp, DCA, CCA, No-Org.net, Art Interactive, NOMAD/santralistanbul, program angels/lothringer13, Open-Node.com, t-u-b-e, C-M.TV, Lisboa 20, AT. joburg, and the University of the Witwatersrand. Upgrade! Background: Since April 1999, a group of new media artists and curators have gathered in New York City. The first meeting took place at a bar in the east village with Tim Whidden & Mark River [MTAA], Mark Napier and founder Yael Kanarek. Upgrade! New York partnered with Eyebeam in March 2000. ||||||||||||||||||||||||||||||||||||||||||||||||||||| http://www.nomad-tv.net/upgrade http://www.nomad-tv.net + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + 7. From: Pau Waelder <pau AT sicplacitum.com> Date: Apr 21, 2006 Subject: Ars Electronica 2006 "Simplicity - the art of complexity" >>>>>>>>>> SIMPLICITY - the art of complexity >>>>>>>>>> >>>>>> Increasingly complicated processes and interrelationships determine an individual's life today. The upshot: a growing need to comprehend the big picture. Ars Electronica 2006 focuses on the challenges of an epoch in which complex systems seem to be omnipresent. >>>>>> Linz, April 21, 2006 (Ars Electronica). Few of us are even capable of grasping any more all of the diverse computer-based processes that accompany us through every aspect of life. This is a phenomenon that inevitably marches in lockstep with a loss of control. After all, whether it's our car's electronic glitch or the crash of our PC, the problems are for the most part unfathomable and we can't fix them ourselves. At the same time, there's the ever-growing amount of time expended ever more frequently getting up to speed on new computer programs and devices. Tools originally conceived as ways to simplify life seem to have had just the opposite effect. And while industrialized societies show signs of being increasingly incapable of dealing with all the information that incessantly inundates them, the majority of mankind living in non-industrialized countries is still totally denied access to information technology. Thus, the enormous positive potential of this tool remains unused in important ways. In the words of Ars Electronica Artistic Director Gerfried Stocker: "The challenge of the future will be to make complexity comprehensible and manageable. Thus, simplicity in a positive sense means developing intelligent strategies to facilitate access to technologies, to make them more convenient, and to enable users to see what actually happens with the information moving through them." Christine Schopf, co-director of the Festival together with Gerfried Stocker, pointed out: "On one hand, this is a matter of technological competence; on the other, and above all, this has to do with social competence on the part of the individual, with decision-making capabilities about how to utilize technology." Ars Electronica is confronting the challenges of a complex world. How can we take optimal advantage of available opportunities? How can computer programs be made user-friendlier and how can they be designed to let the individual user assess the potential consequences of their use? What characteristics ought to be displayed by hardware that lets all people join Information Society. And which role do artists as trailblazers and art as an experimental domain play in light of this immense and rapidly moving deluge of information, options and permanent changes? The 2006 Ars Electronica Festival's theme symposium will be curated by John Maeda who, in his capacity as world-renowned graphic designer, visual artist and scholar at the MIT Media Lab, has been at the forefront of thinking about simplicity in the Digital Age. >>>>>> Access, Overview, Responsibility >>>>>> A central focus of Simplicity is on software that users can operate in intuitive way, something that gets us off to a great start in our effort to deal with an increasingly complex world. The design of search engines illustrates the potential of clear, simple solutions. Search engines consist of highly complex systems made up of a wide variety of algorithms that search through the contents of billions of websites. Be that as it may-doing research in the Internet comes across as the simplest thing in the world and is something we take completely for granted. Another item at the top of this year's agenda is access to adequate hardware. Let's face it: while a part of the world is literally being flooded with information, the majority of mankind is falling further and further behind in the struggle to gain access to the democratic asset "information." The reasons for this are often quite pragmatic. Benchmark standards for a computer processor do not mandate smooth operation at 105 in the shade, under constant bombardment by desert sand and amidst repeated interruption of the electrical supply. Affordable systems built to handle adverse conditions and designed to concentrate on a few key tasks could improve matters considerably. In this context, simplicity means results-oriented alternatives to the manufacturers' permanent race to achieve supremacy expressed in megahertz and gigabytes. Simplicity as a philosophy has to do more than automate processes. Simplicity of the future means democratic access, userfriendliness and full disclosure of how the features function and their potential risks. Moreover, simplicity opens up a whole array of prospects to make the world more ecological, easier to comprehend and more just. >>>>>> Ars Electronica 2006 >>>>>> A series of speeches, discussions and artists' talks in wide-ranging formats will be the highlights of an encounter with "Simplicity - the art of complexity" from August 31 to September 5. Artists, software designers and scientists will elaborate on theories, strategies and successful approaches to managing complexity. The featured events on this year's festival program include exhibitions, concerts and performances. Ars Electronica Presseteam: Partner der Medien Press Team: Partner of the Media Pressemeldungen/Pressemappen Press Releases/Press Kits <http://www.aec.at/press> Bilder (300 dpi) Images (300 dpi) <http://www.aec.at/pictures> Mag. Wolfgang A. Bednarzek MAS Pressesprecher / Press Officer tel: +43.732.7272-38 mob: +43.664.81 26 156 fax: +43.732.7272-638 icq: 263-963-828 <mailto:wolfgang.bednarzek AT aec.at> Mag. Robert Bauernhansl Assistent Pressebetreuung / Assistant Press tel: +43.732.7272-966 fax: +43.732.7272-632 <mailto:robert.bauernhansl AT aec.at> Ars Electronica Center Hauptstrasse 2-4, 4040 Linz, Austria + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + 8. From: Anna Orrghen <anna.orrghen AT sh.se> Date: Apr 18, 2006 Subject: Review: Ken Goldberg's Ballet Mori Ballet Mori and the Acoustic Unconscious by Anna Orrghen April 18 is the 100-year anniversary of San Francisco's Great Earthquake. How can we understand sounds far too sublime to be perceived by the human ear? This question was brought to the fore by a team of American media artists led by UC Berkeley's Ken Goldberg in "Ballet Mori," performed at the San Francisco Opera House April 4 to commemorate the 1906 Earthquake. Muriel Maffre, a principal dancer of the SF Ballet, danced to sound activated directly by the movements of the earth. Seismic data from the Hayward fault was transmitted to the opera house via the Internet and transformed into a soundscape by composer Randall Packer using Max/MSP. All in real time. The performance brought to mind Walter Benjamin's concept of the "optical unconscious." Just as the technology of photography makes it possible to see things normally invisible to the naked eye, Ballet Mori's networked sound system facilitates a meditation on the "acoustic unconscious." It allows the audience to hear the sound of the earth, which cannot be heard with the naked ear. The result was a suggestive and very beautiful synaesthetic experience that challenged the classical ballet audience and ordinary patterns of hearing. Video clips are online at: http://goldberg.berkeley.edu/art/Ballet-Mori/ Anna Orrghen is a PhD Candidate in Media and Communication Studies at Stockholm University. She is currently finishing her dissertation, which explores the process by which a new medium emerges, with special attention to the discourses of art and Swedish mass media at the turn of the 21st century. She also works as a cultural critic in Sweden. e-mail: anna.orrghen AT sh.se + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + 9. From: andre AT pixelplexus.co.za <andre AT pixelplexus.co.za>, Alexis Turner <subbies AT redheadedstepchild.org>, curt cloninger <curt AT lab404.com>, Pall Thayer <p_thay AT alcor.concordia.ca>, Geert Dekkers <geert AT nznl.com>, Eric Dymond <dymond AT idirect.ca>, Ryan Griffis <ryan.griffis AT gmail.com>, Nad <nad AT daytar.de>, Dirk Vekemans <dv AT vilt.net>, curt cloninger <curt AT lab404.com> Date: Apr 19 - 21, 2006 Subject: considering abstraction in digital art? +andre AT pixelplexus.co.za posted:+ Hello List Just wondering, do you think Abstraction is? a. necessarily reductive in nature b. actually inherently transcendental c. both a and b above d. depends, if we are talking performative, generative, iterative or retronascent e. none of the above , but? because? +Alexis Turner replied:+ Just wondering, do you think Abstraction is? ++++++ a. necessarily reductive in nature + b. actually inherently transcendental + d. becomes more interesting if we are talking performative, generative, iterative or retronascent ++++ but, really, e. none of the above or, better still f. who cares +++++ because? Your use of the term generic term Abstraction as opposed to the specific Abstract Art leaves too many other delicious possibilities to consider. +curt cloninger replied:+ Hi Andre, I've been reading Paul Klee a lot lately, and I like his take on abstraction. His answer might be "something like both a and b, with certain caveats." If there is a spiritual or a transcendental, we are not going to re-present it simply by drawing the surface of objects with illusionary renaissance perspective. So to get at the life/history/essence of an object, we have to try to represent that object over time, which is hard to do in a single, static, 2D picture plane. So Klee developed a system of representation to try to get at the source of what something is. And of course his paintings don't look exactly like the surface of a thing. But they always have some relationship to the surface of a thing, because the surface of a thing has at least something to do with the essence of the thing. And since existence is very complex and the language of painting is necessarily more simple and reductive, then the painting will necessarily be an "abstraction," since it can't be a simulation. But the goal is not abstraction for its own sake. The goal is to get at the essence of a thing, and in order to do this using the limited vocabulary of (in Klee's case) painting, it's going to be abstracted. Interesting that Klee's systematic approach to representation influenced Armin Hofmann who influenced Casey Reas whose Processing software is currently influencing the aesthetic of the generative art scene. All via a Bauhaus modernist graphic design door, which is a funny door for it to come through, considering it winds up in the midst of the late modern, often anti-formalist net art scene. Some quotations that seem relevant: There's this sort of ridiculous idea left over from the 20th century that abstraction and figuration are legitimate poles. And I from the very start have incorporated the two things together. I've been fascinated by the idea that there is really no distinction -- it's just a question of scale. (matthew ritchie) Forms react on us both through their essence and their appearance, those kindred organs of the spirit. The line of demarcation between essence and appearance is faint. There is no clash, just a specific something which demands that the essentials be grasped. (paul klee) It is not easy to orient yourself in a whole that is made up of parts belonging to different dimensions. And nature is such a whole... The answer lies in methods of handling spatial representation which lead to an image that is plastically clear. The difficulty lies in the temporal deficiencies of language. For language there is no way of seeing many dimensions at once. (paul klee) There should be no separation between spontaneous work with an emotional tone and work directed by the intellect. Both are supplementary to each other and must be regarded as intimately connected. Discipline and freedom are thus to be seen as elements of equal weight, each partaking of the other. (armin hofmann) In the face of the mystery, analysis stops perplexed. But the mystery is to share in the creation of form by pressing forward to the seal of mystery. (paul klee) The chosen artists are those who dig down close to the secret source where the primal law feeds the forces of development. (paul klee) To overcome an obstacle or an enemy To dominate the impossible in your life Reach in the darkness (paul simon) Art plays in the dark with ultimate things and yet it reaches them. (paul klee) +Pall Thayer replied:+ I've been doing some research on related stuff recently and it's beginning to lead into a kind of strange direction. What I'm going to say is not about digital art in general but about Net-Art in general. For a long time I've been touting the merits of the abstract and do in fact feel that it's one of *the* most important moves in recent art. So important that to simply abandon it as old fashioned would be a shame. It's definitely important stuff. But as far as Net-Art is concerned, it's hard to ignore the Pop-Artness of it. It uses elements of mass culture and due it's (most often) screen-based nature, it tends to have a graphic-design quality to it. On top of that, it has one more very significant feature that Pop-Art didn't have. Almost anyone can experience it in an environment of their own choosing. Here's a good description of net art, it's: "popular, transient, expendable, low-cost, mass-produced, young, witty, sexy, gimmicky, glamorous, and Big Business" Only, this list wasn't devised as a description of net art. It's Richard Hamilton describing Pop-Art in the late 50's. Eery, eh? So, wow! If we consider the primary proponents of these two "schools", we're looking to try to find a balance between Clement Greenberg and Arthur Danto. That's pretty intense. I came across a true gem of a find just yesterday. In the October, 2004 issue of ArtForum, they published a previously unpublished lecture given by Greenberg on... Pop-Art. Very interesting read but not surprising that he didn't care for it all. Here's a great quote from the lecture: "But Pop art has not yet produced anything that has given me, for one, pause; moved me deeply; that has challenged my taste or capacities and forced me to expand them." Danto on the other hand says that art's flight from Abstract Expressionism (Greenberg's forte) is a turning point where art becomes philosophy which sounds to me like something very challenging and deeply moving. Of course, one of the interesting things to consider, is the audience. Who were Abstract Expressionism's audience? Who were Pop-Art's audience? Who are Net-Art's audience? I'm not going to supply any answers. This is just stuff to think about. But I do feel that Net-Art has the potential to create a meaningful bridge between Greenberg and Danto and that it's truly worth pursuing. +Geert Dekkers replied:+ Experiencing art within the domain of your choosing is important -- but this has always been possible. A buyer/collector of an art object may choose to experience the object anywhere he/she wishes. But a viewer -- now, a viewer is restricted to the medium where a 3d piece can be experienced without buying it -- you know, an art gallery, a museum, someone's home. The enviroment wherein net.art can be experienced is definitely not of ones own choosing. net.art can only be experienced within the confines of -- well, the internet. It will always take a machine to experience net.art. You will never be able to walk around it, look at it from the back. It simply does no exist in our dimension. Now THAT makes net.art (and before that, video art, ie everything that needs a machine) very different from anything produces before. Except perhaps fluxus, happenings. +Pall Thayer replied:+ Hi Geert, Good point. I hadn't really considered that. When considering Net-Art as a mass-media type phenomenon, I guess what concerns me as far as the location of the experience goes, is the fact that people not generally interested enough in art to go out and seek it in a gallery or museum or even those who feel intimidated by formal art settings (the "I don't know how to talk about art. I'll just feel out of place." types) can experience the art in solitude without it being a compromise such as looking at pictures of paintings or sculptures in a magazine. They get the real thing. And the way things are now, that doesn't necessarily have to be at home, it can be at a coffee-shop, the library, school, even a park. But as far as walking around and examining work in three dimensions, I'm not sure that I would call that unique to screen-based art as painting exhibitions usually don't invite you to examine the paintings from behind. Pall +Geert Dekkers replied:+ Right. But what I mean is that in the case of screen-based work, like digital work, like video work, the space of the work is removed from the physical space where the box (computer, video set, projection system) is presented. Which means that there is a conflict between the art work universe (what goes on inside the box) and the design universe (the outside of the box). More often than not, this conflict stays unresolved. Of course, in painting (or any other form where the image carrier is fixed to the image) this conflict is present. But the conflict doesn't present itself as strongly as in screen- based art, because of the simple possibility of switching of the set (you then end up with just another tv) Much of the appreciation of art comes with setting the context. As in other art forms -- for example: going to the pictures (to a movie theatre) sets te context for the experience of a movie. Watching the same on the telly is just not the same -- as everyone knows. To pin down a traditional form of art appreciation -- lets say that would be in a gallery, museum, or someones home, you'd really also have to speak of the context of the art object, to some extent, the context would be personal, other context would be collective, and yes, I can imagine context that would be very unique to the person doing the appreciating, so much so, that it would not be able to be articulated. So -- getting "the real thing" might just be somewhat different than you think it is, Pall. Art needs its institutions -- but art needs to break its bonds now and again, too. +Eric Dymond replied:+ I think, or whatever passes for thinking, we have o establish a few parameters before we discuss the issue of online abstract art. Before I make a comment, we need to discuss the frame of a web art work. This frame carries with it an accepted degree of drift. An abstract painting in a gallery, museum, hallway of an insurance company doesn't share the same unique frame that online web art has. Our first goal, before going off on funny tangents is to agree upon "the frame" and the context that "the frame" brings to the work. Web art is framed in ways that museum art could only dream of (or reel in apoplexia during early morning nightmares). What is this distance between the old static world and the newer mediated world? Can we even begin to make comparisons? Rhizome posts so many new works each day, which is why I love it, but could an old guard critic like Clem Greenberg get any sense of the new ideas and feelings these works explore? I doubt it. +Ryan Griffis replied:+ hi Eric, i appreciate what you have to say (the comments about framing - right on), but do you really mean this? what's the point in having an "art" that can be distributed over a network like the internet/web, supposedly to reach more people than painting, and believe that someone like Greenberg couldn't "get it"? don't get me wrong, i'm not saying he would "like" any of it, but his dislike of it would be because he "got it," not due to his ignorance - he would actively resist participation. Take Fried's critique of theatricality in minimalism, for example. He got it, and didn't like it. Or for a more current example, read Claire Bishop's crit of relational aesthetics, which is so a contemporary "Art & Objecthood." She also "gets" relational aesthetics and that is where her crit comes from... despite her (very) valid points about the denial of conflict in Bourriaud's relational aesthetics (and its simulation of egalitarianism/anarchism), her crit comes down to a defense of "Art" and its boundaries (gender, class, etc) - hence the importance of Gillick and Hirschorn to her narrative. i mean, someone wants to challenge the "collaborative" practices of Tiravanija and that's who they come up with?? anyway, just some quick thoughts... that are maybe way off the topic of abstraction, at least as it's being discussed here. +Eric Dymond replied:+ Hi Ryan, These are great points, but I am trying to zero in on web art vs traditional art framing. I understand traditional contexts, they have such a great history, and a great expectation. The current disourse doesn't address the fact that my computer is expected to reveal art in the context of a web browser (with back buttons, history, lnks etc..) or software that always has an escape key. This is a pretty significant difference between older static works and the new works that address the issue of the computed frame. When I look at a Barnett Newman, in person or online, I am framed by the substances that created the work. He meant for things to be seen in person, in situu. He also was very particular about insisting that the existence that created the work be remembered. Thats not true of online work. Often I spend very little time worrying about the programming/imaging/author that created the work. The significance that the 'making' brings is so important in older art. Don't we now tend to ignore the drag of a brush(which Newman felt was all important) and deal with the social/technological/mediated event as it presents itself to us? Its event driven, not individually expressed. In other words when we take up the digital, we bring with it some baggage that never entered into the discourse of the older abstract and conceptual artists? The new baggage could be CNN, Yahoo, Google, Rhizome, The Thing, NetTime, and on and on. I think most older abstraction was insulated from these issues Could the old world of abstraction even be possible in the electronic digest? +Alexis Turner replied:+ Why does one have to reveal it in a web browser? It is not "web art," it is net.art, and the Internet and the Web are very different entities, even if people like to play very fast and loose with the two terms. And this observation doesn't even touch on the fact that "browsers" are not a natural law of viewing items on the web. Computer science, and, following, the web, the internet, browsers, and net.art, are inherently subject to change by their very nature. They are evolving disciplines, and defining a frame for their use is an excercise in futility. No tangent. Just the nature of code. Off the top of my head, I can imagine several scenarios where a person could create a net.art object which could be walked around and seen from all sides. The INTERNET and its underlying CODE are the only required framework, and those can take many physical and ethereal forms. +Nad replied:+ AT Andre: What exactly do you mean with trancendental? There are quite a few definitions of that term on the market. AT Curt >I've been fascinated by the idea that there is really no distinction -- >it's just a question of scale. (matthew ritchie) ??????? this makes no sense to me. What do you think how he meant that? How do you apply that for example if you do the abstraction from "chair" (meaning the actual thing*) to "chair" (meaning the abstraction as a "thing which can be used for sitting")?? (*like chair as in a chinese restaurant for eating hot and sour soup :-)) AT Geert >You will never be >able to walk around it, look at it from the back. It simply does no >exist in our dimension. This is definitely true for our nowadays internet. However I think this will probably change if you look at the already now available 3D technology. I posted this link already on rhizome, but may be you missed it, its an example of what#s on the way: http://www.aist.go.jp/aist_e/latest_research/2006/20060210/20060210.html and well finally -"one" can already now walk around an object as an avatar in virtual 3D space (e.g. on the internet). +Dirk Vekemans replied:+ > I posted this link already on rhizome, but may be you missed > it, its an example of what#s on the way: > http://www.aist.go.jp/aist_e/latest_research/2006/20060210/200 > 60210.html > > and well finally -"one" can already now walk around an object > as an avatar in virtual 3D space (e.g. on the internet). > The fact that it uses afterlight (our mental, cognitive process of making sense of stimuli _after_ they have happened) as a means of visualisation is imho a vital part in figuring out *what* we'll actually be walking around. It seems it's in the interfering part ( a continuous actualisation of waves collapsing to fact, after the fact) that this technology truly gets revolutionary. +curt cloninger replied:+ Hi Nad, I don't think he's speaking philosophically. He's speaking in terms of abstract forms vs. figurative forms. If you zoom in on a human form, eventually you get to a scale that makes that form abstract. If you zoom out from a human form, the same thing happens. Think of the Eames powers of 10 movie. http://www.powersof10.com/ http://micro.magnet.fsu.edu/primer/java/scienceopticsu/powersof10/ +Dirk Vekemans replied:+ aka measurement is interference (procedure of quantum mechanics) aka abstract is a bad question (posing as an answer, so people question it) aka distinction is no really is (all i see is pixels on a screen) + chair is a word. How does one ever get to sit on a word? I think of fr flesh while i ait that (untsoweiter) Hence: correlating (atom-eating) through cycles of differentiating>interrupting>differenciating picking up cycles of... Net-art (or nAârt or whatever) as the flux defined by the rhytmical construct grid>absence>grid +Dirk Vekemans replied:+ In other words, if u want: "The mind, whether expressed in history or in the individual life, has a precise movement, which can be quickened or slackened but cannot be fundamentally altered, and this movement can be expressed by a mathematical form." WB Yeats (cfr http://socialfiction.org/gettags.php?tagski=Yeats&submit=send) In dealing with abstraction (searching within, building on...)you're always dealing with the human: when it's "bad" digital abstraction is a further _mechanising_ of the human, the kind of observing acts that, as an interference, is inescapably a humanisation of the virtual, the abstract observing the abstracting if you want. The result is contraction, general collaps, reduction of the reduced, tagging the tagged. A general arrest of consciousness. (sh)It matters, naturally. when it's "good" digital abstraction could be offering sideway glances of the a-human. Imho that can only be achieved by a _machinisation_ of the poetic (we're too silly to get there ourselves -our consciousness doesn't allow too much exposure etc). The result would be an opening, an explosion of the captivated, a freeing of energies, a general leakage of the Real. (sh)It happens, accidently. The good and the bad are performing a continuous dance, exchanging vip-cards on the net so to speak, but it seems, eventually, there's a rather annoying lack of good around. But then, ofcourse, there will always be the ugly. +Eric Dymond replied:+ reitirating with extra bytes: I think, or whatever passes for thinking, we have to establish a few parameters before we discuss the issue of online abstract art. Before I make a comment, we need to discuss the frame of a web art work. This frame carries with it an accepted degree of drift. An abstract painting in a gallery, museum, hallway of an insurance company doesn't share the same unique frame that online web art has. Our first goal, before going off on funny tangents is to agree upon "the frame" and the context that "the frame" brings to the work. Web art is framed in ways that museum art could only dream of (or reel in apoplexia during early morning nightmares). What is this distance between the old static world and the newer mediated world? Can we even begin to make comparisons? Rhizome posts so many new works each day, which is why I love it, but could an old guard critic like Clem Greenberg get any sense of the new ideas and feelings these works explore? I doubt it. +Geert Dekkers replied:+ Eric, Would you say that the term "framing" that you use is the same as "contextualising" ?? +Eric Dymond replied:+ it's close enough, framing adds the attribute of presentation in a specific way. + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Rhizome.org is a 501(c)(3) nonprofit organization and an affiliate of the New Museum of Contemporary Art. Rhizome Digest is supported by grants from The Charles Engelhard Foundation, The Rockefeller Foundation, The Andy Warhol Foundation for the Visual Arts, and with public funds from the New York State Council on the Arts, a state agency. + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Rhizome Digest is filtered by Marisa Olson (marisa AT rhizome.org). ISSN: 1525-9110. Volume 11, number 15. Article submissions to list AT rhizome.org are encouraged. Submissions should relate to the theme of new media art and be less than 1500 words. 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DIGEST: 03.27.04 -RHIZOME DIGEST: 03.19.04 -RHIZOME DIGEST: 03.13.04 -RHIZOME DIGEST: 03.05.04 -RHIZOME DIGEST: 02.27.04 -RHIZOME DIGEST: 02.20.04 -RHIZOME DIGEST: 02.13.04 -RHIZOME DIGEST: 02.06.04 -RHIZOME DIGEST: 01.31.04 -RHIZOME DIGEST: 01.23.04 -RHIZOME DIGEST: 01.16.04 -RHIZOME DIGEST: 01.10.04 -RHIZOME DIGEST: 01.05.04 -RHIZOME DIGEST: 12.21.03 -RHIZOME DIGEST: 12.13.03 -RHIZOME DIGEST: 12.05.03 -RHIZOME DIGEST: 11.28.03 -RHIZOME DIGEST: 11.21.03 -RHIZOME DIGEST: 11.14.03 -RHIZOME DIGEST: 11.07.03 -RHIZOME DIGEST: 10.31.03 -RHIZOME DIGEST: 10.25.03 -RHIZOME DIGEST: 10.18.03 -RHIZOME DIGEST: 10.10.03 -RHIZOME DIGEST: 10.03.03 -RHIZOME DIGEST: 9.27.03 -RHIZOME DIGEST: 9.19.03 -RHIZOME DIGEST: 9.13.03 -RHIZOME DIGEST: 9.05.03 -RHIZOME DIGEST: 8.29.03 -RHIZOME DIGEST: 8.22.03 -RHIZOME DIGEST: 8.17.03 -RHIZOME DIGEST: 8.09.03 -RHIZOME DIGEST: 1.17.03 -RHIZOME DIGEST: 1.10.03 -RHIZOME DIGEST: 1.03.03 -RHIZOME DIGEST: 12.20.02 -RHIZOME DIGEST: 12.13.02 -RHIZOME DIGEST: 12.06.02 -RHIZOME DIGEST: 11.29.02 -RHIZOME DIGEST: 11.22.02 -RHIZOME DIGEST: 11.15.02 -RHIZOME DIGEST: 11.01.02 -RHIZOME DIGEST: 10.25.02 -RHIZOME DIGEST: 10.18.02 -RHIZOME DIGEST: 10.11.02 -RHIZOME DIGEST: 10.04.02 -RHIZOME DIGEST: 9.27.02 -RHIZOME DIGEST: 9.20.02 -RHIZOME DIGEST: 9.13.02 -RHIZOME DIGEST: 9.6.02 -RHIZOME DIGEST: 8.30.02 -RHIZOME DIGEST: 8.23.02 -RHIZOME DIGEST: 8.16.02 -RHIZOME DIGEST:8.9.02 -RHIZOME DIGEST: 8.02.02 -RHIZOME DIGEST: 7.26.02 -RHIZOME DIGEST: 7.19.02 -RHIZOME DIGEST: 7.12.02 -RHIZOME DIGEST: 7.5.02 -RHIZOME DIGEST: 6.28.02 -RHIZOME DIGEST: 6.21.02 -RHIZOME DIGEST: 6.14.02 -RHIZOME DIGEST: 6.7.02 -RHIZOME DIGEST: 6.2.02 -RHIZOME DIGEST: 5.26.02 -RHIZOME DIGEST: 5.19.02 -RHIZOME DIGEST: 5.12.02 -RHIZOME DIGEST: 5.5.02 -RHIZOME DIGEST: 4.28.02 -RHIZOME DIGEST: 4.21.02 -RHIZOME DIGEST: 4.14.02 -RHIZOME DIGEST: 4.7.02 -RHIZOME DIGEST: 3.31.02 -RHIZOME DIGEST: 3.23.02 -RHIZOME DIGEST: 3.15.02 -RHIZOME DIGEST: 3.8.02 -RHIZOME DIGEST: 3.3.02 -RHIZOME DIGEST: 2.24.02 -RHIZOME DIGEST: 2.17.02 -RHIZOME DIGEST: 2.10.02 -RHIZOME DIGEST: 2.1.02 -RHIZOME DIGEST: 1.27.02 -RHIZOME DIGEST: 1.18.02 -RHIZOME DIGEST: 1.12.02 -RHIZOME DIGEST: 1.6.02 -RHIZOME DIGEST: 12.30.01 -RHIZOME DIGEST: 12.23.01 -RHIZOME DIGEST: 06.29.01 -RHIZOME DIGEST: 12.2.00 |