The Rhizome Digest merged into the Rhizome News in November 2008. These pages serve as an archive for 6-years worth of discussions and happenings from when the Digest was simply a plain-text, weekly email.
Subject: RHIZOME DIGEST: 03.24.06 From: digest@rhizome.org (RHIZOME) Date: Fri, 24 Mar 2006 10:57:17 -0800 Reply-to: digest@rhizome.org Sender: owner-digest@rhizome.org RHIZOME DIGEST: March 24, 2006 ++ Always online at http://rhizome.org/digest ++ Content: +opportunity+ 1. Conor McGarrigle: Call for entries : Stunned Net Art Open 2006 2. dmacwilliam AT eciad.ca: Director, Intersections Digital Studio (IDS) 3. Juliet Davis: Call for Papers +work+ 4. Turbulence.org: Turbulence Commission: "Ten-sided" by Francis Hwang, et al +announcement+ 5. jillian mcdonald: artists' talks: Luke Murphy + Marcin Ramocki, March 28th 6. Lea: Press Release: Object Lessons at Gigantic ArtSpace [GAS] (New York City) 7. Christiane_Paul AT whitney.org: New artport | Tate Online commission: "Screening Circle" by Andy Deck +Commissioned by Rhizome.org+ 8. Nathaniel Stern: Interview with Michael Szpakowski + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Rhizome is now offering Organizational Subscriptions, group memberships that can be purchased at the institutional level. These subscriptions allow participants at institutions to access Rhizome's services without having to purchase individual memberships. For a discounted rate, students or faculty at universities or visitors to art centers can have access to Rhizome?s archives of art and text as well as guides and educational tools to make navigation of this content easy. Rhizome is also offering subsidized Organizational Subscriptions to qualifying institutions in poor or excluded communities. Please visit http://rhizome.org/info/org.php for more information or contact Lauren Cornell at LaurenCornell AT Rhizome.org + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + 1. From: Conor McGarrigle <lists AT stunned.org> Date: Mar 21, 2006 Subject: Call for entries : Stunned Net Art Open 2006 Submissions are now invited for the fourth edition of the Stunned Net Art Open. The Net Art Open takes a different approach to the curation of Net Art online. Rather then present a single event based exhibition selected by a curator or panel of selectors the Net Art Open is an ongoing blog based process delivered by RSS feed. Curatorial bias has been removed by accepting all work which meet the criteria The result is a true reflection of the state of Net Art now. The emphasis in this edition will be bringing the exhibition to the audience taking account of the changing way people access the net. With so much new work being produced all the time even with the best will in the world it's difficult to keep up so the Net Art Open will be blogged one work at a time with RSS feeds for newsfeed readers and blog aggregators, each entry will be tagged for technorati and del.icio.us and a flickr pool will be created. In addition each entry will feature on the front page of Stunned.org. New in this edition we will reintroduce a little curatorial bias by inviting a number of guests to, yes, curate a personal selection from the exhibition and we will be investigating a gallery version of the Open. The net art open was started in 2002 by Conor McGarrigle and Arthur X Doyle as part of the Irish Museum of Modern Art.com intervention, subsequent editions were in 2003 and 2004-5. Closing date for the first call April 20th. More information from http://www.stunned.org/netartopen2006.htm Net Art Open http://www.netartopen.org Stunned.org http://www.stunned.org + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + 2. From: David MacWlliam <dmacwilliam AT eciad.ca> Date: Mar 22, 2006 Subject: Director, Intersections Digital Studio (IDS) Emily Carr Institute of Art + Design + Media is one of Canada's leading art and design institute's offering undergraduate and graduate courses in art, design and media. We are opening Intersections Digital Studio (IDS) of Art, Design and Media in Fall 2006. Our goal is nothing less than to create the best and most innovative multidisciplinary research centre in the arts in Canada and the world. We are inviting applications for a Director, IDS to lead this exciting initiative in the rapidly evolving multidisciplinary domain where traditional art disciplines and new technologies meld in highly innovative creative expressions. Reporting to the President, the Director, IDS is responsible for the development, growth and leadership of the new research centre, with a particular focus on promoting and stimulating a culture of teaching and research collaboration within the Emily Carr community and among a broad and diverse external community. The Director establishes and maintains strong collaborative relationships with key individuals within and outside of Emily Carr to secure research and development funding from a variety of sources. The Director is also responsible for the day-to-day operations of the IDS facility. In collaboration with the President, this position provides strategic direction in the development of the goals, objectives and philosophy of research at Emily Carr. The successful candidate will have an advanced degree (Ph.D.) (or equivalent educational and teaching experience) and a strong background in post-secondary interdisciplinary research in the art, design and media fields, with particular technical expertise in 2D and 3D prototyping equipment and other technologies required for the growth and development of IDS. S/he will also have a successful record of securing substantial research funding from diverse sources. Experience in managing a research centre or department is essential. In addition to the requisite education and experience, a strong commitment to the goals and vision of IDS and a demonstrated ability to enhance the integration of research in digital technologies with traditional creative approaches to art and design is essential. Strong collaborative leadership skills in research and strategic planning and the ability to establish successful working relationships with a variety of individuals within Emily Carr and the external community is critical. This is a five year contract with the possibility of renewal. Salary will be commensurate with experience with excellent benefits. Please forward a current curriculum vitae and letter of application (quoting competition #A001-2006) by 4:00pm, Friday, 31 March 2006 to: Human Resources, Emily Carr Institute 1399 Johnston Street, Vancouver BC V6H 3R9 Fax: (604) 844-3885 Email: hr AT eciad.ca + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Support Rhizome: buy a hosting plan from BroadSpire http://rhizome.org/hosting/ Reliable, robust hosting plans from $65 per year. Purchasing hosting from BroadSpire contributes directly to Rhizome's fiscal well-being, so think about about the new Bundle pack, or any other plan, today! About BroadSpire BroadSpire is a mid-size commercial web hosting provider. After conducting a thorough review of the web hosting industry, we selected BroadSpire as our partner because they offer the right combination of affordable plans (prices start at $14.95 per month), dependable customer support, and a full range of services. We have been working with BroadSpire since June 2002, and have been very impressed with the quality of their service. + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + 3. From: Juliet Davis <info AT julietdavis.com> Date: Mar 22, 2006 Subject: Call for Papers Call for Papers: College Art Association Conference, NYC 2007 http://www.collegeart.org/conference/2007-call-papers.html DIGITAL DIFFERENCE: RECONTEXTUALIZING NEW MEDIA ART Chair: Juliet Davis, University of Tampa, 302 49th St. N., St. Petersburg, FL 33710 >From fine-art games to electronic literature, new media have introduced a host of terms that might seem contradictory in the context of traditional art scholarship and cultural studies. While some writers have made cases for new media as extensions of art and literary traditions, others see completely new cultural forms that largely break with tradition. Furthermore, while some cultural studies scholars have seen interactive media as the ultimate postmodern expression, others note modernist trends such as generative-software artists' focus on form. This panel seeks to identify attributes of new media that distinguish them--culturally, politically, and phenomenologically--from their predecessors in art and literary worlds. How does the configurative nature of computer-generated art differentiate it from a traditional interpretive work? How might we make distinctions about types and degrees of interactivity and immersion in all these media? How does the pleasure of experiencing interactive media correspond to our notions of the pleasure experiencing other kinds of art, such as viewing a film or reading a novel? How does digital media uniquely problematize representation? How do these problems compare to those in other media, currently and historically? To what extent do these problems relate to digital art as medium versus digital art as genre, and to what extent do they indicate an art movement that might be characterized as modern, postmodern, or beyond postmodern? Proposals from artists, historians, and theoreticians are welcomed; nontraditional formats are encouraged. GENERAL GUIDELINES FOR SPEAKERS 1. CAA individual membership is required of all participants. 2. No one may participate in the same capacity two years in a row. Speakers in the 2006 conference may not be speakers in 2007; a 2006 speaker may, however, be a discussant in 2007, and vice versa. 3. No one may participate in more than one session in any capacity (for example, a chair, speaker, or discussant in one session is ineligible for participation in any capacity in any other session), although a chair may deliver a paper or serve as discussant in his or her own session provided he or she did not serve in that capacity in 2006. Exception: A speaker who participates in a practical session on professional and educational issues may present a paper in a second session. 4. Session chairs must be informed if one or more proposals are being submitted to other sessions for consideration. 5. A paper that has been published previously or presented at another scholarly conference may not be delivered at the CAA Annual Conference. 6. Acceptance in a session implies a commitment to attend that session and participate in person. PRELIMINARY PROPOSALS TO SESSION CHAIRS Due May 5, 2006 Proposals for participation in sessions should be sent directly to the appropriate session chair(s). If a session is cochaired, a copy should be sent to each chair, unless otherwise indicated. Every proposal should include the following six items: 1. Completed session participation proposal form, located at the end of this publication. 2. Preliminary abstract of one to two double-spaced, typed pages. 3. Letter explaining speaker's interest, expertise in the topic, and CAA membership status. 4. C.V. with home and office mailing addresses, e-mail address, and phone and fax numbers. Include summer address and telephone number, if applicable. 5. Slides, videotapes, or other documentation of work when appropriate (with SASE), especially for sessions in which artists might discuss their own work. 6. A stamped, self-addressed postcard for confirmation that proposal has been received. If mailing internationally, it is recommended that proposals be sent via certified mail, return receipt requested. CHAIRS WILL DETERMINE THE SPEAKERS FOR THEIR SESSIONS AND REPLY TO ALL APPLICANTS BY JUNE 2, 2006. ABSTRACTS OF PAPERS TO SESSION CHAIRS Due September 1, 2006 At the session chair's request, a final abstract must be prepared by each speaker and submitted to the chair for publication in Abstracts 2007. Detailed specifications for preparation of abstracts will be sent to all speakers. FULL TEXTS OF PAPERS TO SESSION CHAIRS Due December 1, 2006 Speakers are required to submit the full texts of their papers to chairs. Where sessions have contributions other than prepared papers, chairs may require equivalent materials by the same deadline. These submissions are essential to the success of the sessions; they assure the quality and designated length of the papers and permit their circulation to discussants and other participants as requested by the chair. Failure to comply with the deadline or with a chair's request for materials in advance may result in a speaker's name being dropped from the program, even though his or her name may appear in the online Preliminary Program in October 2006. + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + 4. From: Turbulence.org <turbulence AT turbulence.org> Date: Mar 18, 2006 Subject: Turbulence Commission: "Ten-sided" by Francis Hwang, et al March 18, 2006 Turbulence Commission: "Ten-sided" by Francis Hwang, with Johannes Gorannson, Jess Kilby, Tao Lin, Brendon Lloyd, Jessica Penrose, Glenis Stott, John Woods, Taren McCallan-Moore, and why the lucky stiff http://turbulence.org/works/ten-sided "Ten-sided" is a textual performance in which ten authors collaboratively improvise on a single online narrative. For three months, each author will blog as a fictional character. All ten characters must somehow be connected, and all ten authors are responsible for ensuring that this connection is explored through the course of the story. However, authors are forbidden from coordinating the story beforehand. Instead, they can only take their cues from one another's public entries. The resulting improvisation resembles a jazz performance or a session of exquisite corpse, but in a new form of creative practice that comments on and employs the multi-vocal nature of blogging communities. "Ten-sided" is a 2006 commission of New Radio and Performing Arts, Inc. (aka Ether-Ore) for its Turbulence web site. It was made possible with funding from The Greenwall Foundation. BIOGRAPHY Francis Hwang is an artist, writer, and software engineer. His earlier artwork includes "The Unauthorized iPod U2 vs. Negativland Special Edition", in which he combined a U2 iPod Special Edition with Negativland's back catalog and auctioned the result online; and "firmament.to", which uses the Google Web API to turn any HTML page into a free-associated index for the rest of the web. His writing on technology and culture has appeared in Spin, Wired, ArtByte, and FEED Magazine. An active member of the Ruby community, he has spoken at the International Ruby Conference and currently serves as a technical lead on free software projects such as Ruby-DBI and the object-relational mapping library Lafcadio. He lives in Brooklyn with one roommate, two computers, and two cats. See http://www.turbulence.org/blog/archives/002239.html for additional biographies. For more information about Turbulence, please visit http://turbulence.org Jo-Anne Green, Co-Director New Radio and Performing Arts, Inc.: http://new-radio.org New York: 917.548.7780 . Boston: 617.522.3856 Turbulence: http://turbulence.org New American Radio: http://somewhere.org Networked_Performance Blog: http://turbulence.org/blog Upgrade! Boston: http://turbulence.org/upgrade + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Rhizome ArtBase Exhibitions http://rhizome.org/art/exhibition/ Visit "Net Art's Cyborg[feminist]s, Punks, and Manifestos", an exhibition on the politics of internet appearances, guest-curated by Marina Grzinic from the Rhizome ArtBase. http://www.rhizome.org/art/exhibition/cyborg/ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + 5. From: jillian mcdonald <jmcdonald AT jillianmcdonald.net> Date: Mar 22, 2006 Subject: artists' talks: Luke Murphy + Marcin Ramocki, March 28th Pace University and Pace Digital Gallery are pleased to present Spring 2006 Tuesday evening talks with new media artists. Please join us on Tuesday March 28th at 6:30pm Luke Murphy + Marcin Ramocki Room 313, 163 William Street, New York, NY directions/map on the website: http://csis.pace.edu/digitalgallery/art_talks/spr06/spr06_arttalks.html http://pace.edu/digitalgallery Rev. Luke Murphy is an information-based artist whose work is united by common themes drawn from the impossible task of quantifying the elements of the psyche and spirit. The work's failure to deliver what they ostensibly promise is at once menacing and reassuring. Rev. Luke Murphy was born in 1963 in Boston, MA. He graduated with an MFA from SUNY Purchase after completing his BFA from the Nova Scotia College of Art and Design and a BS from the University of Toronto. He is the co-director of cabinetmagazine.org and Vice President of Web Development at MTV Network. Murphy's talk will accompany his installation, "The Twelfth Gate, Reflected" at Pace Digital Gallery. http://www.lukelab.com Marcin Ramocki is interested in the computer as a source of non-linearity, either generative, random or interactive. His interest is specifically in building metaphors through software. Marcin Ramocki was born in 1972 in Krakow, Poland. He received his BA from Dartmouth College and MFA from the University of Pennsylvania. Currently Marcin lives and works in Williamsburg, Brooklyn and teaches Digital Media at Jersey City University. He is also a founder and curator of vertexList art space in Brooklyn. http://www.ramocki.net + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Rhizome.org 2005-2006 Net Art Commissions The Rhizome Commissioning Program makes financial support available to artists for the creation of innovative new media art work via panel-awarded commissions. For the 2005-2006 Rhizome Commissions, eleven artists/groups were selected to create original works of net art. http://rhizome.org/commissions/ The Rhizome Commissions Program is made possible by support from the Jerome Foundation in celebration of the Jerome Hill Centennial, the Greenwall Foundation, the Andy Warhol Foundation for the Visual Arts, and the New York City Department of Cultural Affairs. Additional support has been provided by members of the Rhizome community. + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + 6. From: Lea <info AT giganticartspace.com> Date: Mar 23, 2006 Subject: Press Release: Object Lessons at Gigantic ArtSpace [GAS] (New York City) FOR IMMEDIATE RELEASE: OBJECT LESSONS CURATED BY TOM LEESER Director, Center for integrated Media, California Institute of the Arts March 29 ? May 19, 2006 PLEASE JOIN US FOR THE OPENING RECEPTION: Wednesday, March 29, 2006, from 6-9pm. Gigantic ArtSpace [GAS] presents Object Lessons, a group exhibition of seven emerging artists from the media-saturated terrain of Southern California. Part technological history, part emergent media, and part theoretical response to these media and their innovators, Object Lessons investigates the current debates of communications literacy and the extent to which we are constituted by our technologies. Contributors: Kelli Cain and Brian Crabtree: Almost Certified (Grade-A noise for non-discerning consumers) is a distributed network of sixteen precarious egg-tapping robots. Each individually amplified unit features a select unconventional egg. Calculated sequences emerge, conducted by beautifully rendered software on a resurrected mainframe (a sweet Mac LC3). Peter Cho: Takeluma is an invented writing system for representing speech sounds and the visceral responses they can evoke. The project explores the ways that speech sounds can give rise to a kinesthetic response. The Takeluma project explores the complex relationships between speech, meaning, and writing and comprises several animated, sculptural, and print works. Sean Dockray: Cabinet is based on a research project in which the recorded and archived the applauses he has received as a performer and in doing so has documented the temporary moments when we leave our isolated bodies and become part of a collective body, with its own temperament and desires. The cabinet itself is a homemade device that has been designed around its contents, much like a library's card catalog furniture is based on the dimensions of a single index card. Nate Harrison: Can I Get An Amen? is an audio installation that unfolds a critical perspective of perhaps the most sampled drums beat in the history of recorded music, the Amen Break. The work attempts to bring into scrutiny the techno-utopian notion that 'information wants to be free.' it questions its effectiveness as a democratizing agent. Tom Jennings: Story Teller is a self-contained system for telling stories, which are stored as rows of tiny holes in long spools of paper tape. The stories are on a wide range of subjects, but they are all about text, mediation, representation and deconstruction. The Center for Integrated Media is an interdisciplinary, peer-to-peer experiential learning and studio environment for CalArts graduate students and visiting artists wanting to explore and critique computer programming, interactive systems, the Internet, digital video and digital audio technologies as part of their artwork. The Center is designed for artists whose work has reached an advanced degree of development and who possess the desire to integrate multiple forms of media into new modes of expression, while opening up critical dialogues between artists, scientists and writers on issues related to new forms of media. An electronic catalogue, co-produced by CalArts and Gigantic ArtSpace, is forthcoming. + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + 7. From: Christiane_Paul AT whitney.org <Christiane_Paul AT whitney.org> Date: Mar 22, 2006 Subject: New artport | Tate Online commission: "Screening Circle" by Andy Deck Screening Circle by Andy Deck launched March 22, 06 artport, the Whitney Museum's portal to Internet art http://artport.whitney.org http://artport.whitney.org/commissions/screeningcircle/screeningcircle.shtml Screening Circle adapts the cultural tradition of the quilting circle into an online format. Visitors to the site can enter the drawing area to compose loops of graphics and affect and edit each other's screens. The pieces can be made by one person or by several people and the arrangement of the segments can be haphazard or precise. In the screening area, the resulting motion graphics will be on view instantaneously. The "circle" invoked in the title refers to the circle of participants, and, indirectly, to the loop of images that are produced. "Screening" refers to the pre-viewing of film in the film making process. It is a form of viewing that allows people to have some influence over the final product. Accompanied by an essay by Alison Colman, "A temporal block-to-block: The electronic quilting frame of Screening Circle" ++++++++++++++++++++ "Screening Circle" is the third in a series of three works co-commissioned in collaboration with Tate Online. See http://artport.whitney.org/commissions/new_commissions.shtml Critical texts and video interviews with the artists will accompany the works at http://www.tate.org.uk/netart/ ++++++++++++++++++++ Previous commissions: The Dumpster (launched Feb. 14, 06) Golan Levin with Kamal Nigam and Jonathan Feinberg http://artport.whitney.org/commissions/thedumpster/dumpster.shtml The Battle of Algiers (launched March 1, 06) Marc Lafia and Fang-Yu Lin http://artport.whitney.org/commissions/battleofalgiers/BattleofAlgiers.shtml + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + 8. From: nathaniel <nathaniel.stern AT gmail.com> Date: Mar 24, 2006 Subject: Interview with Michael Szpakowski by Nathaniel Stern +Commissioned by Rhizome.org+ Interview with Michael Szpakowski by Nathaniel Stern Michael Szpakowski has spent the last 30 years collaborating across varying theatrical, visual, sonic, and digital media. His vlog, "Scenes of Provincial Life," was recently featured on Rhizome's Net Art News. Rhizome is our shared community that he claims literally changed his life. We had an e-conversation about his work, philosophies, and interests. Nathaniel Stern: I find it fascinating that the two of us were recently so drawn to each other's work, despite the fact that we knew nothing other than current projects. When I suggested an interview, you first sent me to "Enemy of the People" < http://www.somedancersandmusicians.com/enemy/AnEnemyOfThePeople.html > - an interview with your father. It's haunting to me that both of our parents/ grandparents are Holocaust survivors/ victims from Eastern Europe. I feel like I might have known. How do you think this comes across in and/ or influences your work? Michael Szpakowski: I shy away from the idea of "national character." It's always struck me as deeply absurd that one should feel allegiance to the particular lump of earth on which one happens to have been born. Nonetheless, I think my background did have a big influence on me, concretely through the person of my late father who died aged 91 in 2004. I adored him & he brought me up with a sense of a world beyond the rather parochial suburb of Sheffield in the North of England in which I grew up. He was a link to a vanished world, of pre-WWII Eastern Europe. Most importantly, he was a paradigm of what it means to be a decent, gentle, modest, yet resilient human being. His spirit haunts much of my work He also left me with a soft spot for East European culture - though he had no great interest in the arts - nature was his thing, NS: I hadn't seen your "Five Operas" Shockwave works < http://www.somedancersandmusicians.com/5operas.html >, and they kind of blew me away. When were these made? Can you talk a bit about the collaborative process? The combination of Kurt Weill-like music with Brechtian themes, a bit of fluxus style--there's a real interruption of the 4th wall, but it becomes new in the digital, through your use of clay, static images, your framing of the frame, found objects, collage. Can you tell me about your choices for visual representation of the sound? MS: This project was a coming together of two lives: a personal project & a massive collaboration, which included arts outreach work. The end product is online, the original material & collaborators were gathered & recruited online, but lots of stuff happened in the real world in between. I issued a call for opera libretti exactly 100 words in length & received a large number of submissions. Heartbreaking choosing, but I narrowed it down to five that I thought were unequivocally great. I set them to music & found singers--a chorus from a local Primary School & soloists from a Further Education (16-19 yrs) college. It was a long series of rehearsals--the music is difficult and demanding to sing. We did a performance of the pieces one night for the kids' parents and friends & recorded everything the next day. Then I created the visuals. A lot of these consist of found or appropriated stuff - my drawing skills are rudimentary, but I can cut & paste with the best of them. So the clay figures came about because one of the teachers at the primary school thought it would be fun to make them & I'm for going with the flow. I also used manipulated photos of participating kids, rough sketches by the librettists... lots of stuff, lots of image-related ducking & diving. NS: How would you say these compare to your more recent works: "fresco", "motion picture", "noir", "road movie"? < http://www.somedancersandmusicians.com/netpieces.html > MS: My interest in computers is to augment the conventional moving image with another dimension. Instead of a single work, I like using generative processes, and a database of material to create a suite of closely related works, pretty much infinite in number. --i.e. A generative work which would be both somewhat predictable in rhythm, but also surprise you in its specifics. I'm not terribly interested in "interactivity." It strikes me as rather dull in most instances. Really great art is always interactive in a really deep & gripping sense, a sense much deeper than that of picking from a menu and clicking on something. NS: Can you tell us a bit about your process? Both generally and specifically, I mean--what are two projects you've worked on whose processes differed greatly, why, and which collaborative efforts changed the way you work or the ways you see your work process? MS: With the movies, I start with stills, or some video footage. Sometimes this will involve preparing some kind of performance, or maybe some drawing or painting, prior to any imaging. Then sometimes it's simple--edit the video in Premiere, animate the stills. More often it's quite a complex routine. I'll export some of the footage as stills. Work on them in Photoshop or whatever, bring them into Director, do stuff with them there, re-export them as QuickTime. Then quite often do some stuff within QuickTime, filters, etc. Occasionally, two or three cycles of this process. There's also the sound/music, which I usually score in Sibelius, send to a software sampler & then fit to the images, or sometimes the other way round. I'm quite interested in accidents--so on occasion I'll deliberately use apparently "inappropriate" music to see how the outcome reads. I'm fascinated by how the spectator contributes to artistic meaning & how this meaning is malleable to a point, but not infinitely so. There are 'anchor points'--the work itself, including the artist's intentions; social & historical context--how the existence of the work in time contributes to an accretion of new & altered meanings for it; and finally what an individual viewer--her psychological makeup, her personal story etc--brings to the work. All are in a highly complex dialectical relation. I'm interested in testing this question of the viewer as meaning-maker, as it were 'inside' the work, which is where my interests in chance and generativity come in. In terms of chance operations I'm a Lutoslawskian rather than Cagean--I'm interested in controlled chance. In musical terms, I'm just widening the normal parameters of performance a bit. At one time in the Western tradition, dynamics wouldn't have been notated & nor would the particular instruments a work was to be performed upon (whereas 20th century classical notation is in general notoriously fussy). So in works employing generativity I always try and have a notion of how all possible combinations of the source material might turn out. I do a lot of testing & if even only once out of a hundred runs through something unsatisfactory to me comes up, I go back to work on the piece. Hardly a Zen-like surrender to chance is it? NS: I love your new vlog of 100+ quicktime shorts, "Scenes of Provincial Life." < http://www.somedancersandmusicians.com/vlog/ScenesOfProvincialLife.cgi > Aside from the sorrowful beauty, the quirky and experimental framing, I found it fascinating that you also published such a long text about the work process (on Intelligent Agent < http://www.intelligentagent.com/archive/Vol4_No4_video_szpakowski.htm > ). It feels like less of an artist statement, and more like a glossary of interventionist strategies. It feels like a very generous series, a gift to the art world on some level. Can you talk about the series, and your commitment to others in the digi-arts community? MS: The fact of the moving image is what rings my bell, more than anything else--anything. It simply awes me that such a thing is possible, and the philosophical questions arising from the moving image (& indeed the image tout court) seem endlessly fascinating. This stream of frames that give the appearance of motion! Also, the possibility of editing at the level of each individual frame. The way the moving image brackets within it masses of different practices: performance--narrative or otherwise--drawing, painting, sound/ music work, collage, confessional, diary, documentary, various kinds of appropriation/remixing/variation forms--and also the possibility of generative work. Once I'd got used to using a computer for music, I realised that essentially the digital was an enormously democratic sphere--a stream of ones & zeros is a stream of ones & zeros & subject to similar processes, whatever it represents - sound, image, process... I started making pieces of what I suppose could loosely be called "net art"--things with a degree of interactivity/ generativity partly because I felt it was the done thing. Then in 2003 there was a call for ten-second films somewhere. I made a couple of these, one of which, "A Tiny Opera for Anna," became one of the first in the collection of QuickTime movies. Then I thought, I love this! I really don't give a monkey's whether what I am doing is "idiomatic" or not. As for subject matter, I use what I know--lots of references to my own life but in the hope (& belief) that there's some universality there, that "everything is connected" as good old V.I. Lenin said, not at all trivially. NS: Finally, how does this influence your "double life," and versa vice? Your CV exhibits a very different image to the net.artist I know from the ether. Many digital artists have a bread and butter "day job" they mostly don't talk about in their online personas, but it seems yours have an interesting interplay. Talk about this work and its impact. MS: I started off working in 1977, as a musician, in small scale touring theatre, often with quite a political/ educational edge. I did that until 1988 when I did a math degree. I was set to become a professional mathematician when someone offered me a job teaching music & theatre & I couldn't resist the siren call. I taught throughout the nineties but increasingly also did lots of arts outreach, often site-specific, work for the arts department of a local council. In 2000 I quit teaching to work full time in the arts--mostly outreach work, but also for the first time developing a personal body of work which is what anyone who knows me from the web will be familiar with. It was like being reborn. Things like Rhizome, Webartery, Netbehaviour, etc were an absolute lifeline. I'm so pleased I happened across a reference to Rhizome in Lunenfeld's "Snap To Grid"--it literally changed my life. I continue to do outreach work. It keeps one grounded. Currently I'm working with my friend, the dancer & choreographer Jo Thomson, towards a dance/ music/ video performance piece in a special school for children with severe learning difficulties & also with a group of adults with similar difficulties, with whom we have established a regular working relationship. There's a lot of debate about this sort of work around "process & product." For me they're equally important: (1) Process is not all--if the participants have had a great time & the end result is crap then you've failed. (2) Equally if you make something utterly beautiful & the participants have been miserable, alienated & resentful then you've failed too. You've got to aspire to make art that is as good as if you'd made it yourself under perfect conditions, but that also respects, challenges & engages the non-professional participants. As long as society is organised the way it is there are going to be specialists. I see no point in downplaying any skills I have in the interests of a falsely democratic notion of "empowerment" because inevitably, the artist's influence is still there, but hidden & hence dishonest. Nevertheless, I do firmly believe cultural activity to be a profound & universal human drive and need and I look forward to a world in which everyone will have the right & the time to be artistically active at a high level and where I and other professional artists become redundant as professionals, because everyone is doing it, just as everyone eats, sleeps and breathes. LINKS: + http://www.somedancersandmusicians.com/enemy/AnEnemyOfThePeople.html + http://www.somedancersandmusicians.com/5operas.html + http://www.somedancersandmusicians.com/netpieces.html + http://www.somedancersandmusicians.com/vlog/ScenesOfProvincialLife.cgi + http://www.intelligentagent.com/archive/Vol4_No4_video_szpakowski.htm + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Rhizome.org is a 501(c)(3) nonprofit organization and an affiliate of the New Museum of Contemporary Art. Rhizome Digest is supported by grants from The Charles Engelhard Foundation, The Rockefeller Foundation, The Andy Warhol Foundation for the Visual Arts, and with public funds from the New York State Council on the Arts, a state agency. + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Rhizome Digest is filtered by Marisa Olson (marisa AT rhizome.org). ISSN: 1525-9110. Volume 11, number 11. Article submissions to list AT rhizome.org are encouraged. Submissions should relate to the theme of new media art and be less than 1500 words. For information on advertising in Rhizome Digest, please contact info AT rhizome.org. To unsubscribe from this list, visit http://rhizome.org/subscribe. Subscribers to Rhizome Digest are subject to the terms set out in the Member Agreement available online at http://rhizome.org/info/29.php. + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + |
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