The Rhizome Digest merged into the Rhizome News in November 2008. These pages serve as an archive for 6-years worth of discussions and happenings from when the Digest was simply a plain-text, weekly email.

Subject: RHIZOME DIGEST: 4.18.07
Date: Wed, 18 Apr 2007 12:36:25 -0700

RHIZOME DIGEST: April 18, 2007


1. jessica AT Call for Entries: Gameplay: Video Games in Contemprary Art Practice
2. lmcguire AT Full-Time Visiting Interactive Design professor position
3. lmcguire AT Full-Time Visiting Multi Media Theory professor position

4. T.Whid: MTAA's Karaoke DeathMatch 100 UNLEASHED!
5. Turbulence: Turbulence Commission: "Handheld Histories as Hyper-Monuments" by Carmin Karasic, Rolf van Gelder and Rob Coshow

6. Pau Waelder: GOODBYE PRIVACY - Ars Electronica 2007
7. Mark Tribe: NEW MEDIA ART: The Wiki Book
8. verrata AT Multiplace - Network Culture Festival
9. beate zurwehme: 12th International Media Art Biennale WRO 07
10. Lee Wells: 2007 Boston Cyberarts Festival

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From: "jessica AT" <jessica AT>
Date: Apr 16, 2007
Subject: Call for Entries: Gameplay: Video Games in Contemprary Art Practice

Call for submissions: Gameplay: Video Games in Contemporary Art Practice

At once, the word video game is associated with both interactivity and seclusion. ?Through the agency of the internet, online gaming has become a participatory source of virtual interaction with online communities of gamers. ?However, video games can also be considered a solitary retreat into a virtual utopia?lands in which the empowered user can manipulate, destroy, and engender. ?Historically, ideas of games and play are inextricably bound up with pleasure, desire, and a retreat into the self via intense absorption. ?This withdrawl into the self, however, is connected to outside relations, as it is an ultimate yearning for exterior engagement.

The word ?gameplay? refers to the creative, resistant, or artful manipulation of video games by users. ?It can be said that ?gameplay? relates not only to the strategic, but also emotional framework of play, as it is a unique reflection the individual?s meaningful bond to the game itself. ?According to Sid Meier, a world-renowned designer, a game is a ?series of interesting choices.? ?If art can also be considered a ?series of interesting choices,? what happens when the realms of art and video game intersect?

Around the Coyote is seeking submissions for our July 2007 group show, Gameplay: Video Games in Contemporary Art Practice. ? For Gameplay, we are looking for artists who use video games in a myriad of ways: ?Do you use video games or its software to explore your own identity or place in this world? ?Do you use it politically, as a site of resistance? ?Do you use it as a tool for interactivity or collaboration with other artists or subjects? ?Do you see virtual worlds as a site of meaning? ?Does your video game work result in art objects such as photographs, installations or performances?

If your practice is related to video games, and you would like to be considered for Gameplay: Video Games in Contemporary Art Practice, please apply in accordance with the following application procedures. ?For questions, please contact jessica AT

Deadline and Application procedure:

If would like to be considered for this exhibition, please submit the following to the Around the Coyote Gallery no later than May 5, 2007 at 6pm.

1. Digital documentation of each submitted piece - artists can submit a maximum of six images on CD. All submitted images must be of work that is available for sale and exhibition from July 6 through July 28, 2007.
2. An image list with your name, title of each piece, year it was made, media, dimensions and price (in US currency). Keep in mind that Around the Coyote takes 35% of all sales when submitting your pricing information.
3. Artist?s Statement
4. Artist?s Bio/C.V.
5. One paragraph description about each submitted piece and/or a short description that applies to all submitted work (if not covered in your artist statement).

Submission materials will not be returned. ?Slides are not accepted.

Send Application Materials:
Around the Coyote
1935 ? West North Ave.
Chicago, IL 60622
Attn: Gameplay

For submission questions please contact Jessica Cochran: ?jessica AT

About Around the Coyote: ?Around the Coyote is one of Chicago?s most active and dynamic non profit arts organizations. ?Located in Wicker Park, ATC supports, promotes and makes accessible Chicago's multidisciplinary arts community. Our activities enhance public discourse and provide creative outlets for emerging artists. Year-round programming includes multi-media arts festivals featuring visual art, theater, dance, film, music, video and poetry in the winter and fall; art exhibitions in the Around the Coyote gallery; an artist-in-residence program; membership opportunities for artists and art aficionados; educational outreach for all ages through multi-media art workshops, lectures, collaborations with local schools and agencies, and career development workshops for artists. This programming is partially supported by a grant from the Illinois Arts Council, a state agency, and the CityArts Program 2 grant from the City of Chicago Department of Cultural Affairs.

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Organizational memberships with Rhizome

Sign your library, university or organization up for a Rhizome organizational membership! Give your community access to the largest online archives of digital art and new media art-related writing, the opportunity to organize member-curated exhibitions, participate in critical discussion, community boards, and learn about residency, educational and professional possibilities. ?Rhizome also offers subsidized memberships for qualifying institutions with limited access to the Internet. ?Please visit for more information or contact Ceci Moss at ceci AT

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From: "lmcguire AT" <lmcguire AT>
Date: Apr 17, 2007
Subject: Full-Time Visiting Interactive Design professor position

University of the Arts Multimedia Department seeks candidates to fill a visiting designer position as an assistant or associate professor. ?Rank and salary will depend upon qualifications and experience.

The Multimedia department is home to UArts? interdisciplinary curriculum for designers interested in interactive and installation design as well as, practical and entrepreneurial applications for the creative arts. Located in dynamic Center City Philadelphia, this program focuses on creating young media designers, not limited by traditional mediums of study and ready to excel in the wide variety of options open to creative individuals today. The curriculum offers web design and development, installation art, video and animation, media theory and research, in addition to easy access to the University?s programs in liberal arts, music, and graphic design. Students develop critical thinking and creative problem-solving skills through a combination of studio practice, academic courses, and professional development.

For more information about the program:

For more information about the position:

Interested, qualified applicants should submit the following to the University's Office of Personnel Services, Multimedia Search Committee: Cover letter ? Curriculum vitae. ? Portfolio with SASE ? A statement outlining your approach to teaching in an interdisciplinary field. ? Names/addresses/phone numbers of three professional references.

Please send required materials to:

The University of the Arts
Interactive Design, Multimedia Search Committee
Office of Personnel Services
320 South Broad Street, Rm. 140
Philadelphia, PA 19102
personnel AT

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From: "lmcguire AT" <lmcguire AT>
Date: Apr 17, 2007
Subject: Full-Time Visiting Multi Media Theory professor position

The University of the Arts Multimedia Department seeks candidates to fill a visiting position as an assistant or associate professor. ?Rank and salary will depend upon qualifications and experience. ?A focus in any of the following is of particular interest to the department: ?information theory, human computer interaction, game theory and contemporary art and design history.

The Multimedia department is home to UArts? interdisciplinary curriculum for designers interested in interactive and installation as well as practical and entrepreneurial applications for the creative arts. ?Located in dynamic Center City Philadelphia, this program focuses on creating young artists not limited by traditional mediums of study and ready to excel in the wide variety of options open to creative individuals today. The curriculum offers web design and development, installation art, video and animation, media theory and research, in addition to easy access to the University?s programs in liberal arts, music, and graphic design. Students develop critical thinking and creative problem-solving skills through a combination of studio practice, academic courses, and professional development.

For more information about the program:

For more information about the position:

Interested, qualified applicants should submit the following to the University's Office of Personnel Services, Multimedia Search Committee: Cover letter ? Curriculum vitae. ? a portfolio of writing and or work samples with SASE? A statement outlining your approach to teaching in an interdisciplinary field. ? Names/addresses/phone numbers of three professional references.
Please send required materials to:

The University of the Arts
Interactive Design, Multimedia Search Committee
Office of Personnel Services
320 South Broad Street, Rm. 140
Philadelphia, PA 19102
personnel AT

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From: "T.Whid" <twhid AT>
Date: Apr 15, 2007
Subject: MTAA's Karaoke DeathMatch 100 UNLEASHED!

Hi Rhizomers,

Our new piece, Karaoke DeathMatch 100 ( is online. It's a videoblog with 2 new videos posted everyday for the next 50 days. The videos are of M.River and myself in a karaoke competition that we taped in our studio. We get more and more drunk as the piece progresses :)

We encourage to visit daily, vote and discuss. Hype & more info below...




Karaoke DeathMatch 100 (AKA KDM100)

New rounds daily from April 15 2007 - June 4, 2007!

on the web:


Artist collaborative M.River & T.Whid Art Associates face off in the most brutal performance art smack down of the new millennium? Karaoke Deathmatch 100! This alcohol-fueled blood feud features 50 rounds of sing-along fury (taped live over an 8-hour period with hardly any pee breaks). No Carpenters hit too cheesy, no heavy metal lyric too trite for these teleprompter warriors to hurl in a battle to the end. Who will emerge victorious? Only YOU can decide.

MTAA's Karaoke DeathMatch 100 is a video blog performance that takes place over 50 days starting April 15th, 2007 and ending June 4th, 2007. Each day, a new round is posted pitting M.River & T.Whid against each other in drunken karaoke competition. Visit the web site daily to view the sets of videos, vote for your favorite and discuss the artists' performances. At the end of the competition, the votes will decide who is the Karaoke DeathMatch 100 Champion.

The web version of KDM100 is an official selection of Visual 07. 7? Festival De Creaci?n Audiovisual Ciudad De Majadahonda ( The gallery version of KDM100 premiered at the Leonart '05 ( art festival in Leonding, Austria.

KDM100 was shot in May 2005 over 8 hours.

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video production:
Bill Hallinan, Andre Sala and George Su

web production:
MTAA; developed using open-source software: Wordpress (, X-Poll ( ) and embedthevideo (

web site:
QuickTime feed:
Windows Media feed:

also available on iTunes...

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The Rhizome Commissioning Program makes financial support available to artists for the creation of innovative new media art work via panel-awarded commissions.

For the 2005-2006 Rhizome Commissions, eleven artists/groups were selected to create original works of net art.

The Rhizome Commissions Program is made possible by support from the Jerome Foundation in celebration of the Jerome Hill Centennial, the Greenwall Foundation, the Andy Warhol Foundation for the Visual Arts, and the New York City Department of Cultural Affairs. Additional support has been provided by members of the Rhizome community.

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From: Turbulence <turbulence AT>
Date: Apr 17, 2007
Subject: Turbulence Commission: "Handheld Histories as Hyper-Monuments" by Carmin Karasic, Rolf van Gelder and Rob Coshow

Turbulence Commission: "Handheld Histories as Hyper-Monuments" by Carmin
Karasic, Rolf van Gelder and Rob Coshow, with special thanks to the HP
mscapers team, Brett Stalbaum, and Jo Rhodes

Designed for HP iPAQ 6900 series smartphones, "Handheld Histories as
Hyper-Monuments" uses GPS and mobile technologies to address historic bias
in Boston's public monuments. The artwork gathers non-official stories to
socially construct hyper-monuments that exist as digital doubles, augmenting
specific historic monuments. For example, imagine you are near the Old South
Church in Boston, MA, USA. The smartphone sounds church bells to get your
attention. It then displays an easily identifiable image of the Old South
Church circa 2007, followed by images of the church that take you back in
time. Finally you see the location as it was in its natural, wild state. You
can send text, image and audio content to the website from the monument
location via any internet enabled device. Or use any internet browser to
view and add histories to the hyper-monuments.

HHHM requires HP mediascapes locative media software to create content rich
hotspots on GPS aware maps. Once the HHHM mediascape is installed on a
handheld device, a GPS fix is required to automatically display the
hyper-monument. WiFi internet connectivity is best for viewing and
contributing to the hyper-monument via the handheld's browser.

HHHM is part of the Boston Cyberarts Festival (
Pick up a smartphone at the Judi Rotenberg Gallery
(, 130 Newbury Street, Boston from April
21-28, 2007, Tues-Sat 10am-6pm.

"Handheld Histories as Hyper-Monuments" is a 2007 commission of New Radio
and Performing Arts, Inc., (aka Ether-Ore) for its Turbulence web site. It
was made possible with funding from the LEF Foundation.


One November morning in 1994, CARMIN KARASIC was listening to digital
artists on NPR when she realized she was a digital artist trapped in a
Fidelity Technical Project Manager's body. This simple realization changed
her life. A multimedia artist focused on Internet Art, she is also an
Assistant Director of Boston Cyberarts, and on the faculty of Lesley
University. Her work can be seen online in several e-zines, websites, and
galleries, such as CAGE. She has exhibited in the Boston area at the
DeCordova Museum, MIT List Center, the Attleboro Museum, Computer Museum,
New England School of Art and Design, The Art Institute of Boston, and The
Brodigan Gallery; in NY at the Studio Museum, Harlem; Brooks Gallery at
Cooper Union, and the New York Hall of Science; and Austria, Canada, Japan,
and Germany. Carmin has been awarded a Mudge Fellowship from the Groton
School and a duPont Fellowship from the Art Institute of Boston.

ROLF VAN GELDER is an artist and web developer. Self-taught, he has been
creating visual art since the early 80s and collaborating with Carmin
Karasic since the 1990s. They created "d{s}eduction dialogue" for the 2001
Boston Cyberarts Festival and "Virtual Quilt" (2002) for the DeCordova
Museum and Sculpture Park, Lincoln, MA, USA (with Clara Wainwright). In 1995
Rolf founded one of the first on-line art galleries, CAGE - Cyber Art
Gallery Eindhoven ( His work has been exhibited in over
50 exhibitions in the U.S.A., Canada, Austria, Portugal, Italy, Sweden,
Germany, UK, Spain and the Netherlands.

ROB COSHOW is an artist/photographer who recently graduated Magna Cum Laude
from the Art Institute of Boston. Trained in classic wet-lab photography as
well as digital and new media, Rob has honed his experimental approach to
create works that bridge multiple disciplines. In 2006, he exhibited his
"Crab Cake" robots at Axiom Gallery, and collaborated with Jeff Warmouth,
Roland Smart and other Boston artists to create "Art Show Down" at Art
Interactive. He has received various honors for his photography and
illustrious reviews for his new media work.

Jo-Anne Green, Co-Director
New Radio and Performing Arts, Inc.:
New York: 917.548.7780 . Boston: 617.522.3856
Networked_Performance Blog:
Upgrade! Boston:
New American Radio:

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From: Pau Waelder <pau AT>
Date: Apr 11, 2007
Subject: GOODBYE PRIVACY - Ars Electronica 2007

The 2007 Ars Electronica Festival

(Linz, April 11, 2007) A new culture of everyday life is now upon us, bracketed by the angst-inducing scenarios of seamless surveillance and the zest we bring to staging our public personas via digital media. One in which everything seems to be public and nothing?s private anymore. Panopticon or consummate individual liberty? At symposia, exhibitions, performances and interventions, the 2007 Ars Electronica Festival will delve into what the public and private spheres have come to mean and the interrelationship that now exists between them. Date: September 5-11. Location: throughout the City of Linz.

Feature yourself or you?re out of the running

Being present wherever you want to be, whenever you want to be there; being able to reach anyone and being accessible by all. What were yesterday the yearnings projected onto new technologies have now materialized into the reality of our time. In the meantime, everyone has become simultaneously a transmitter and a receiver, and can get linked up to everyone else in an ever more tightly woven, world-encompassing web. With the aid of our avatars, blogs and taggings, we assume digital form(s) and adopt more or less imaginative second identities. Assisting us in our efforts to be omnipresent are our cyber-twins, the programmed clones that correspond to our personality profiles and take our places in chatrooms during absences made necessary by having to work and sleep. Showcasing ones
customized persona, staging ones own image is the order of the day. Feature yourself or its GAME OVER, dude! Once the countervailing scenario juxtaposed to the formula-driven, homogenized public sphere of the mass media, individualization and personalization ? la Second Life, My Space, Flickr and youtube have become mainstream. Emerging along with them at a rapid clip are completely new sectors of the public sphere featuring brand new rules of play. Traditional recipes for success have only limited applicability in this Brave New World. Being attractive isn?t enough. Originality and uniqueness are what it takes to attain virtual stardom, and what this encourages or even absolutely demands is exhibitionism that?s incessantly expanding the limits that define what constitutes taking things too far. Accompanying this staging of the self for consumption by a mass audience is the emergence of a new culture of everyday life in which seemingly everything is public and nothing i!
?s private anymore. A new dimension of civil liberty seems to have become reality.

Big Brother is watching you

And the same holds true for the nightmare of flawless surveillance. Whether in real spaces or digital domains, the network of cameras, biometric sensors, RFIDs, log files and trojans is becoming ever more tightly woven. Video surveillance is shifting the dimensions of the public sphere: in British pilot projects, it?s no longer limited to just observing and recording; now, should the situation warrant it, there?s even a possibility of urgently requesting individuals to get their comportment into compliance with regulations. Immense databases and highly developed algorithms automatically interlinking and evaluating all our electronic traces consummate this new quality of surveillance. But it?s not just the depth of field and high resolution of this digital reconnaissance that?s significant; it?s also the fact that access to the technologies and the compiled data is increasingly shifting out of the purview of public authorities and into the hands of commercial and in!
?dividual interests. Revenue-enhancing information is a valuable commodity that comes with a correspondingly high price tag. But it?s not merely technology, information and communication that are omnipresent. It?s we ourselves. At all times and anywhere. Classifiable via the detailed and comprehensive personality profiles that we leave behind as the traces of our outings in digital domains.

The 2007 Ars Electronica Festival

GOODBYE PRIVACY will limn the current and future standing of the public and private spheres and the relationship between those two realms. What sorts of new strategies can be developed to create a private sphere in the transparent world of digital media? What do we have at our disposal to counter the intrusions of increasingly efficient control and surveillance technologies, and how can we prevent the loss of individual control over our digital personas? How can we shatter the pre-configured virtual public spheres of the entertainment industry and genuinely configure new ones ourselves? How can we bring the entire cultural diversity of our societies to bear in these recently emerged and currently emerging social and public realms, and how can the new cultural paradigms of Web 2.0 communities be made to generate social dynamics that can also display relevance in the real world?

GOODBYE PRIVACY invites artists, network nomads, theoreticians, technologists and legal scholars to formulate responses to these and other questions. In Ars Electronica?s inimitable fashion, elaborations in the form of symposia, exhibits, performances and interventions will proliferate beyond the confines of classic conference halls and exhibition spaces, and spread across the whole city. And onward into the virtual world of Second Life.
Kicking things off will be the Austrian Judges Conference on September 4-5. Participants will scrutinize the fundamental rights now prevailing in the digital world, the tense interrelationship between the protection of confidential data and the private sphere on one hand and the freedoms of information and communication on the other. The conference will take an interdisciplinary, international approach. Ina Zwerger of the ORF?s radio station ?1 and artist/author Armin Medosch will curate the symposium. This year&#39;s guest institution of higher learning in the field of media art and culture is HyperWerk, the Basel University of Art and Design?s Institute for Postindustrial Design. HyperWerk sees something very new taking shape: high-tech is increasingly finding its way back to tangible objects in the wake of an abstraction phase dominated by the computer screen and the mouse. In concrete terms, this means ?neo-analog design? that gives form to this digital tangibil!
?ity. HyperWerk is a node of acar2, a network of colleges, crafts initiatives and enterprises that?s setting up an academy exploring the future of crafts.

In 2007, Ars Electronica is once again working together with a network of local associations and institutions involved in the arts and culture. The ORF - Austrian Broadcasting Company?s Upper Austria Regional Studio and ?1 have also made a major commitment to this undertaking.

Online Accreditation

Media outlet representatives can immediately start getting accredited for GOODBYE PRIVACY at <>

Successful Collaboration with Hatje Cantz

Ars Electronica is continuing its long-term professional relationship with internationally respected art book publisher Hatje Cantz. ?Ars Electronica?s mission and content ideally complement our publishing program. The internationality of the festival dovetails beautifully with Hatje Cantz?s distributive possibilities of achieving a global presence with high-quality catalogs,? said Annette Kulenkampff, publisher and CEO.

In recent years, Hatje Cantz has developed into a special-interest publishing house producing exhibition catalogs and art books of superb quality for a very discriminating readership. Hatje Cantz is one of the ?top names in the catalog field? (Buchmarkt 11/06) and is regarded as one of ?the foremost publishers of art books? (Kunstzeitung 10/06). In addition to architecture, photography and the art of many historical epochs, a strong commitment to contemporary art is a tradition of long standing. Hatje Cantz publications have accompanied exhibitions at the world?s most important museums including New York?s MoMA, the Guggenheim, the Centre Pompidou in Paris, the Albertina in Vienna, the Royal Academy in London, the State Museums of Berlin and the Bavarian State Painting Collections. Hatje Cantz?s ?Ars Electronica? and ?CyberArts,? the publications that have documented the activities of the Festival, the Museum of the Future, the FutureLab and the Prix ea!
?ch year since 2001, are among the standard works in the field of media art and in the discourse focusing on mankind?s technological culture. They constitute a unique record of the entire Ars Electronica project, and offer a cross-section of the symposia, artists talks, discussion forums, workshops, concerts, performances and exhibitions that define what Ars Electronica is.

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Aurora Picture Show (Houston,TX) announces their fourth annual Media Archeology Festival: Below-Fi. Get ready for three mindbending days of audiovisual kinesis featuring hackers, benders, builders, and overall enthusiasts of the analogue aesthetic. These artists invent their own instruments of sound and light, and find new uses for technologies of the past to create future-forward entertainment. Curated by Nick Hallett, ?Aurora's Media Archeology: Below-Fi takes over Houston for three nights from April 19-21 at three unique venues. Performances include Bruce McClure and Ray Sweeten (Thursday, April 19 at Aurora Picture Show, 800 Aurora St.); Dynasty Handbag and Nautical Almanac (Friday, April 20, 8:30pm at Domy Bookstore, 1709 Westheimer); Tristan Perich and Quintron and Miss Pussycat (Saturday, April 21, 8:30pm at The Orange Show, 2402 Munger St.) Lighting designed by Mighty Robot.

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From: Mark Tribe <mark.tribe AT>
Date: Apr 12, 2007
Subject: NEW MEDIA ART: The Wiki Book

I am pleased to announce that New Media Art, a book written by Mark Tribe and Reena Jana (published by Taschen in 2006) is now available online as an open-source wiki book:

This version of the book is not meant to be a substitute or replacement for the print version, but rather an expandable and revisable online educational resource.

I encourage you to take a moment to view the wiki book, which currently contains and introduction to the topic of new media art and 35 new media artist profiles. Feel free to update, revise and expand its contents.

Also, please let others know about this resource.


Mark Tribe

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From: "verrata AT" <verrata AT>
Date: Apr 12, 2007
Subject: Multiplace - Network Culture Festival

Multiplace - Network Culture Festival

Brno, Prague (Czech Republic), Budapest (Hungary), Kielce (Poland), Cluj (Romania), Bratislava, Kosice, Trnava, Zilina (Slovak Republic), Providence (Rhode Island, USA) and Internet

April 13 - April 22, 2007

Multiplace is a network of people and independent organizations interested in the interaction between media, technology, the arts, culture and society. Activities of this network culminates this year in the sixth annual festival that take place between April 13 and April 22, 2007, in 10 cities and 6 countries simultaneously.

There are around 70 different projects organized around the framework of the festival ? workshops, installations, discussions, concerts, performances, exhibitions, presentations, screenings, streaming or parties, and also live streaming from different locations through the internet.

This year's new definition, Network Culture Festival replaces, "new media" because it more accurately defines the festival's emphasis on networking collaborations and related inspiring possibilities. Since the festival is an open structure, there in no exact number of events and thanks to the "floating" part of the program called "Jump Into the Network", it is open to your participation.

Jump into the Network is an interactive part of the program. You can join, via the Internet, a series of psycho-geographical games created by the Rumanian Association AltArt, take part of one of the workshops, bring your old computer to be recycled, or offer your talkative parrot for Internet discussion. In both Bratislava and Brno, there are also platforms for the realization of your own projects.

Program selection
In Bratislava, there is a festival Infocentre at A4 ? Zero Space with information and daily public events. Young designers in their Open Design Studio present work on topics like collaborative design, DIY magazines and give you personal advice about your visual communication. You can also take part in discussions about the state of the internet in Slovakia, or about phenomena like web2 or Second Life. A4 also features screenings, hardware workshops, as well as evenings of the international music festival, "Unsound on Tour Across Borders", that will also stop in Brno and Prague.

Additionally, in Bratislava, there is the opportunity to see the video installations of Nora Ruzickova in the 13m3 Gallery and to visit artists' studios and design studios such as OST-960 (of artist Erik Binder), STUPIDesign and Kamikadze. There are screenings of films awarded Prix Ars Electronica and YouTube, Machinima films, concert by the Polish experimental sound group Karbido in Kosice and Zilina. In Trnava, there are lectures connecting science and art, talks on non-conventional music and video presentations.

In Brno, there is another Festival Infocentre and concerts at the Faculty of Visual Arts at the Technical University, as well as workshops, discussions, live presentations, a radio show, video installation, parties, 'chill out', and open platforms for your creativity.

Visitors in Budapest will have the opportunity to see a screening of films related to architecture, as well as presentations of VJs, Polish Kiecle presents light sensitive installation and video screening and in Providence, (Rhode Island, USA) the RISD Museum offers screenings of New Central European video art.

There is also a couple of "matches" going on ? in the radio space between Czech and Slovak radios, and between different young artists from various "competing" art schools taking part on billboards.

We are looking forward to meeting you at Multiplace, in real or virtual word.
MULTIPLACE 2007: people, machines, design, music, video, software, workshops, exhibitions, visits and more.

Jump into the network of art and creativity!

Viera Levitt, Multiplace USA, International PR, 001 401 714 9698, vieralevitt AT
Zuzana Cernakova, Executive Director, +421 907 467 598, zuzana AT
Maria Riskova, Program Coordinator, m AT
Peter Pankuch, PR Manager Slovakia, +421 907 151 565, pagastan AT, admin AT

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From: beate zurwehme <beate AT>
Date: Apr 13, 2007
Subject: 12th International Media Art Biennale WRO 07

12th International Media Art Biennale WRO 07

Wroclaw, Poland
16 - 20 May 2007 competition, special events, symposium;
16 May - 17 June 2007 exhibition
WRO Art Center,National Museum in Wroclaw,Entropia gallery, Teatr
Lalek, Mleczarnia (festival club).

The preselection process for the 12th International Media Art Biennale
WRO 07 has been completed. Our website http://wrocenter.plpresents the
list of works and projects to be shown during the WRO 07 competition
(16-20 May 2007). They have been qualified by the WRO Art Centre
Preselection Jury out of the 1,500 entries from over 60 countries.

The final of the Biennale WRO 07 presentations will be held on 20 May
in Wroc?aw. The First Prize is 5,000 euros (total prize value - 8,000
euros) and the jurors are: Hanna Wroblewska (curator, Zacheta, Warsaw),
John Thomson (curator, Electronic Arts Intermix, New York), Jan
Schujiren (independent curator, The Netherlands), Elias Levin (curator,
Transitio mx 02, Mexico).

The prize-winning and participating in the competitionworks and
projects will be presented until 17 June 2007 at a Biennale exhibition
in the National Museum, Wroc?aw, and in the WRO Art Centre.

The 81 works that have been qualified for the competition include:

51 screenings
11 installations and objects,
6 performances,
11 websites and interactive applications,
2 self - generated software/hardware works.

The works originate from: UK (11), USA (11), Germany (8), France (7),
Poland (7), Austria (5), Japan (4), China (3), Spain (3), The
Netherlands (2), Canada (2), South Korea (2), Chile (1), Estonia (1),
Colombia (1), Luxembourg (1), Norway (1), Portugal (1), Romania (1),
Slovakia (1), Switzerland (1), Uruguay (1)and Italy (1). Some of the
works are international collaborations.

Because of the high value of the Polish entries, the WRO 07 Programming
Committee: Piotr Krajewski (Biennale WRO art director), Pawe? Janicki
(curator and Biennale WRO competition secretary), Viola Krajewska (WRO
Art Centre Programming Director) have also decided to show 23 works
selected from the 300 Polish entries, including: 16 screenings, 3
installation projects, 4 interactive works, in a special Polish
presentation outside the competition. The presentation, as well as the
WRO in Tour shows following the Biennale, will be addressed to Polish
and international audience, and are meant to be a review of recent
works intended to promote new, innovative developments in contemporary
co-sponsored by the Wroclaw Municipal Authorities.

WRO WRO Center for Media Art
ul. Kuznicza 29a; 54-137 Wroclaw 16; P.O. Box 1385 Poland;
tel.: + 48 71 344 83 69, tel./fax: + 48 71 342 26 91;, info AT

Geschlecht Mainstreaming? Kurier ist angekommen. | Verbinden von
Mitteln | Praxis mit in Verbindung stehenden Ausgaben des Geschlechtes ?
tats?chlich, erh?ltst du vermutlich ein seltenes aber regelm??iges
gewest sein der Aufladung die Geschlecht willens. a gleich a; sprichst
du heidegger?

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From: Lee Wells <lee AT>
Date: Apr 16, 2007
Subject: 2007 Boston Cyberarts Festival

The 2007 Boston Cyberarts Festival Begins This Week!

Welcome to the 2007 Boston Cyberarts Festival! There are dozens and dozens
of events and exhibitions taking place at this year's Festival - how can you
possibly figure out what to see when? Well, we're here to help you navigate
that process. Starting on Friday, we'll be sending you an email every day
with our suggestions - or you can go to our searchable events listing to
select for yourself. Either way, whether you're an adult or a kid, a visual
artist, dance fan, music maven, film buff, or a little of all of the above,
there's lots for you to see and do.

Before you get started, we hope you'll take a moment to read the interview
with Festival Director George Fifield that appeared in Sunday's Boston
Globe. Click here for the complete text.

You can get details on all the events on our website at, at our mobile site, and in the April 20
issue of the Boston Phoenix.

If you'd like to volunteer to help us out at CyberArtCentral or at other
Festival events, please send an email to volunteers AT We
rely on the time and enthusiasm of our volunteers, and we'd love to have you
join us.

Also, be sure to save the evening of May 4 to attend the 2007 Cyberarts Gala
and Awards Presentation at the Hotel AT MIT. It's your chance to meet
artists and other cyber-fans, check out some of the art, enjoy fabulous food
and drink, and be there for the presentation of the IBM Innovation Awards
for excellence at this year's Festival. Tickets are just $75, and you can
sign up by emailing rsvp AT

We look forward to seeing you at the Festival!

Search the Complete Events Listing

We extend a grateful thanks to our sponsors
Massachusetts Cultural Council, John & Abigail Adams Arts Fund
Andy Warhol Foundation for the Visual Arts
Phoenix Media Communications Group
Hotel AT MIT
LEF Foundation

And many other generous institutions and individuals
Contact Information
info AT 617.524.8495

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + is a 501(c)(3) nonprofit organization and an affiliate of the New Museum of Contemporary Art.

Rhizome Digest is supported by grants from The Charles Engelhard Foundation,The Rockefeller Foundation, The Andy Warhol Foundation for the Visual Arts, and with public funds from the New York State Council on the Arts, a state agency.

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Rhizome Digest is filtered by Marisa Olson (marisa AT ISSN: 1525-9110. Volume 12, number 15. Article submissions to list AT are encouraged. Submissions should relate to the theme of new media art and be less than 1500 words. For information on advertising in Rhizome Digest, please contact info AT

To unsubscribe from this list, visit Subscribers to Rhizome Digest are subject to the terms set out in the Member Agreement available online at

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